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vo_opengl_cb: allow changing debug option at runtime
This was always supposed to work. Just add the option declaration. Normally I'm not a fan of duplicating such things, but in this case it's (still) harmless.
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@ -345,6 +345,7 @@ static bool reparse_cmdline(struct vo_priv *p, char *args)
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// list of options which can be changed at runtime
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#define OPT_BASE_STRUCT struct vo_priv
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static const struct m_option change_otps[] = {
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OPT_FLAG("debug", use_gl_debug, 0),
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OPT_SUBSTRUCT("", renderer_opts, gl_video_conf, 0),
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{0}
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};
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