mirror of
https://github.com/mpv-player/mpv
synced 2024-12-19 05:15:12 +00:00
new texture frame
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@15730 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -23,6 +23,7 @@
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CVPixelBufferRef currentFrameBuffer;
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CVOpenGLTextureCacheRef textureCache;
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CVOpenGLTextureRef texture;
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NSRect textureFrame;
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GLfloat lowerLeft[2];
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GLfloat lowerRight[2];
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@ -41,7 +41,6 @@ static uint32_t image_height;
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static uint32_t image_depth;
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static uint32_t image_bytes;
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static uint32_t image_format;
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static NSRect image_rec;
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//vo
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extern int vo_rootwin;
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@ -532,7 +531,7 @@ static uint32_t control(uint32_t request, void *data, ...)
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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//set image_rec
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//set texture frame
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if(vo_keepaspect)
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{
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aspect( (int *)&d_width, (int *)&d_height, A_NOZOOM);
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@ -544,23 +543,17 @@ static uint32_t control(uint32_t request, void *data, ...)
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if((d_height*aspectX)>(frame.size.height))
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{
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padding = (frame.size.width - d_width*aspectY)/2;
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image_rec.origin.x = padding;
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image_rec.origin.y = 0;
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image_rec.size.width = d_width*aspectY+padding;
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image_rec.size.height = d_height*aspectY;
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textureFrame = NSMakeRect(padding, 0, d_width*aspectY+padding, d_height*aspectY);
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}
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else
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{
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padding = ((frame.size.height) - d_height*aspectX)/2;
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image_rec.origin.x = 0;
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image_rec.origin.y = padding;
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image_rec.size.width = d_width*aspectX;
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image_rec.size.height = d_height*aspectX+padding;
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textureFrame = NSMakeRect(0, padding, d_width*aspectX, d_height*aspectX+padding);
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}
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}
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else
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{
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image_rec = frame;
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textureFrame = frame;
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}
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}
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@ -576,10 +569,10 @@ static uint32_t control(uint32_t request, void *data, ...)
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glColor3f(1,1,1);
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glBegin(GL_QUADS);
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glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( image_rec.origin.x-(vo_panscan_x >> 1), image_rec.origin.y-(vo_panscan_y >> 1));
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glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( image_rec.origin.x-(vo_panscan_x >> 1), image_rec.size.height+(vo_panscan_y >> 1));
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glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( image_rec.size.width+(vo_panscan_x >> 1), image_rec.size.height+(vo_panscan_y >> 1));
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glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( image_rec.size.width+(vo_panscan_x >> 1), image_rec.origin.y-(vo_panscan_y >> 1));
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glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1));
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glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1));
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glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1));
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glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1));
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glEnd();
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glDisable(CVOpenGLTextureGetTarget(texture));
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