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Make a function static.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23190 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
eugeni 2007-05-01 15:07:41 +00:00
parent 005220995c
commit 3e9be13d66

View File

@ -1652,7 +1652,7 @@ static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift
* \param frz z-axis rotation angle
* Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it.
*/
void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz)
static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz)
{
if (frx != 0. || fry != 0. || frz != 0.) {
double m[16];