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https://github.com/mpv-player/mpv
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vo_opengl: check format on some printf-like calls
Fix 1 incorrect use.
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@ -135,9 +135,11 @@ void gl_sc_destroy(struct gl_shader_cache *sc);
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bool gl_sc_error_state(struct gl_shader_cache *sc);
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void gl_sc_reset_error(struct gl_shader_cache *sc);
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void gl_sc_add(struct gl_shader_cache *sc, const char *text);
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void gl_sc_addf(struct gl_shader_cache *sc, const char *textf, ...);
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void gl_sc_addf(struct gl_shader_cache *sc, const char *textf, ...)
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PRINTF_ATTRIBUTE(2, 3);
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void gl_sc_hadd(struct gl_shader_cache *sc, const char *text);
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void gl_sc_haddf(struct gl_shader_cache *sc, const char *textf, ...);
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void gl_sc_haddf(struct gl_shader_cache *sc, const char *textf, ...)
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PRINTF_ATTRIBUTE(2, 3);
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void gl_sc_hadd_bstr(struct gl_shader_cache *sc, struct bstr text);
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void gl_sc_uniform_tex(struct gl_shader_cache *sc, char *name, GLenum target,
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GLuint texture);
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@ -454,7 +454,7 @@ void pass_ootf(struct gl_shader_cache *sc, enum mp_csp_light light, float peak)
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if (light == MP_CSP_LIGHT_DISPLAY)
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return;
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GLSLF("// apply ootf\n", sc);
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GLSLF("// apply ootf\n");
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GLSLF("color.rgb *= vec3(%f);\n", peak);
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switch (light)
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