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https://github.com/mpv-player/mpv
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js: implement mp.msg.trace()
To match the new Lua helper introduced in
1afdeee1ad
Add documentation for both.
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1afdeee1ad
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@ -164,6 +164,8 @@ Otherwise, where the Lua APIs return ``nil`` on error, JS returns ``undefined``.
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``mp.msg.debug(...)``
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``mp.msg.trace(...)``
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``mp.utils.getcwd()`` (LE)
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``mp.utils.readdir(path [, filter])`` (LE)
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@ -487,16 +487,17 @@ with ``require 'mp.msg'``.
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``msg.log(level, ...)``
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The level parameter is the message priority. It's a string and one of
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``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``. The user's
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settings will determine which of these messages will be visible. Normally,
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all messages are visible, except ``v`` and ``debug``.
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``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``, ``trace``. The
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user's settings will determine which of these messages will be
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visible. Normally, all messages are visible, except ``v``, ``debug`` and
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``trace``.
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The parameters after that are all converted to strings. Spaces are inserted
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to separate multiple parameters.
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You don't need to add newlines.
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``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``
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``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``, ``msg.trace(...)``
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All of these are shortcuts and equivalent to the corresponding
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``msg.log(level, ...)`` call.
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@ -7,7 +7,7 @@
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mp.msg = { log: mp.log };
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mp.msg.verbose = mp.log.bind(null, "v");
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var levels = ["fatal", "error", "warn", "info", "debug"];
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var levels = ["fatal", "error", "warn", "info", "debug", "trace"];
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levels.forEach(function(l) { mp.msg[l] = mp.log.bind(null, l) });
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// same as {} but without inherited stuff, e.g. o["toString"] doesn't exist.
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