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player: simplify audio sync pts calculation

This was done for symmetry with adjust_sync(). But mpctx->delay is
always 0 at this point, so prefer slightly simpler code.
This commit is contained in:
wm4 2015-10-27 20:56:39 +01:00
parent 555ecbb70e
commit 3b95dd47d5

View File

@ -464,7 +464,7 @@ static bool get_sync_samples(struct MPContext *mpctx, int *skip)
if (mpctx->video_status < STATUS_READY)
return false; // wait until we know a video PTS
if (mpctx->video_next_pts != MP_NOPTS_VALUE)
sync_pts = mpctx->video_next_pts - (opts->audio_delay - mpctx->delay);
sync_pts = mpctx->video_next_pts - opts->audio_delay;
} else if (mpctx->hrseek_active) {
sync_pts = mpctx->hrseek_pts;
}