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Update gl vo section with the new force-pbo suboption.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26853 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -3600,16 +3600,25 @@ the maximum texture size of your OpenGL implementation.
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Intended to work even with the most basic OpenGL implementations,
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but also makes use of newer extensions, which allow support for more
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colorspaces and direct rendering.
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Please use \-dr if it works with your OpenGL implementation,
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since for higher resolutions this provides a
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.B big
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speedup.
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For optimal speed try something similar to
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.br
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\-vo gl:yuv=2:force\-pbo:ati\-hack \-dr \-noslices
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.br
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The code performs very few checks, so if a feature does not work, this
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might be because it is not supported by your card/OpenGL implementation
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even if you do not get any error message.
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Use glxinfo or a similar tool to display the supported OpenGL extensions.
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.PD 0
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.RSs
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.IPs (no)ati\-hack
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ATI drivers may give a corrupted image when PBOs are used (when using \-dr
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or force\-pbo).
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This option fixes this, at the expense of using a bit more memory.
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.IPs (no)force\-pbo
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Always uses PBOs to transfer textures even if this involves an extra copy.
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Currently this gives a little extra speed with NVidia drivers and a lot more
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speed with ATI drivers.
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May need \-noslices and the ati\-hack suboption to work correctly.
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.IPs (no)scaled-osd
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Changes the way the OSD behaves when the size of the
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window changes (default: disabled).
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