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Cosmetics: make some variables constant to signify their intended use and,
therefore, improve code readability. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29424 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -346,19 +346,18 @@ static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t c
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// color = color left of brk
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// color2 = color right of brk
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int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
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int clip_x0, clip_y0, clip_x1, clip_y1;
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int tmp;
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ass_image_t* img;
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const int clip_x0 = render_context.clip_x0;
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const int clip_y0 = render_context.clip_y0;
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const int clip_x1 = render_context.clip_x1;
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const int clip_y1 = render_context.clip_y1;
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dst_x += bm->left;
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dst_y += bm->top;
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brk -= bm->left;
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// clipping
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clip_x0 = render_context.clip_x0;
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clip_y0 = render_context.clip_y0;
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clip_x1 = render_context.clip_x1;
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clip_y1 = render_context.clip_y1;
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b_x0 = 0;
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b_y0 = 0;
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b_x1 = bm->w;
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