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https://github.com/mpv-player/mpv
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10l to whoever got aspect upside-down.. it's w/h, not h/w. hope this doesn't bother anyone already using it too much
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16838 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -4431,9 +4431,9 @@ Expands to fit an aspect instead of a resolution (default: 0).
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.I EXAMPLE:
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.PD 0
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.RSs
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.IP expand=800::::3/4
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.IP expand=800::::4/3
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Expands to 800x600, unless the source is higher resolution, in which
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case it expands to fill a 3/4 aspect.
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case it expands to fill a 4/3 aspect.
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.RE
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.PD 1
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.IPs <r>\ \
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@ -183,10 +183,10 @@ static int config(struct vf_instance_s* vf,
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else if( vf->priv->exp_h<height ) vf->priv->exp_h=height;
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#endif
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if (vf->priv->aspect) {
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if (vf->priv->exp_h < vf->priv->exp_w * vf->priv->aspect) {
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vf->priv->exp_h = vf->priv->exp_w * vf->priv->aspect;
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if (vf->priv->exp_h < vf->priv->exp_w / vf->priv->aspect) {
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vf->priv->exp_h = vf->priv->exp_w / vf->priv->aspect;
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} else {
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vf->priv->exp_w = vf->priv->exp_h / vf->priv->aspect;
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vf->priv->exp_w = vf->priv->exp_h * vf->priv->aspect;
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}
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}
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if (vf->priv->round > 1) { // round up.
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