mirror of https://github.com/mpv-player/mpv
sub/osd_libass: simplify osd bar variable names
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8612f802dd
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354ad7f27d
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@ -363,6 +363,7 @@ static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
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float *o_border)
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float *o_border)
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{
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{
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struct mp_osd_render_opts *opts = osd->opts;
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struct mp_osd_render_opts *opts = osd->opts;
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struct osd_bar_style_opts *bar_opts = opts->osd_bar_style;
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create_ass_track(osd, obj, &obj->ass);
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create_ass_track(osd, obj, &obj->ass);
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ASS_Track *track = obj->ass.track;
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ASS_Track *track = obj->ass.track;
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@ -380,10 +381,10 @@ static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
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// and each bar ass event gets its own opaque box - breaking the bar.
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// and each bar ass event gets its own opaque box - breaking the bar.
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style->BorderStyle = 1; // outline
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style->BorderStyle = 1; // outline
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*o_w = track->PlayResX * (opts->osd_bar_style->w / 100.0);
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*o_w = track->PlayResX * (bar_opts->w / 100.0);
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*o_h = track->PlayResY * (opts->osd_bar_style->h / 100.0);
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*o_h = track->PlayResY * (bar_opts->h / 100.0);
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style->Outline = opts->osd_bar_style->outline_size;
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style->Outline = bar_opts->outline_size;
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// Rendering with shadow is broken (because there's more than one shape)
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// Rendering with shadow is broken (because there's more than one shape)
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style->Shadow = 0;
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style->Shadow = 0;
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style->Blur = 0;
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style->Blur = 0;
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@ -392,8 +393,8 @@ static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
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*o_border = style->Outline;
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*o_border = style->Outline;
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*o_x = get_align(opts->osd_bar_style->align_x, track->PlayResX, *o_w, *o_border);
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*o_x = get_align(bar_opts->align_x, track->PlayResX, *o_w, *o_border);
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*o_y = get_align(opts->osd_bar_style->align_y, track->PlayResY, *o_h, *o_border);
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*o_y = get_align(bar_opts->align_y, track->PlayResY, *o_h, *o_border);
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}
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}
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static void update_progbar(struct osd_state *osd, struct osd_object *obj)
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static void update_progbar(struct osd_state *osd, struct osd_object *obj)
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@ -469,14 +470,15 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj)
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// the "hole"
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// the "hole"
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ass_draw_rect_ccw(d, 0, 0, width, height);
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ass_draw_rect_ccw(d, 0, 0, width, height);
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struct osd_bar_style_opts *bar_opts = osd->opts->osd_bar_style;
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// chapter marks
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// chapter marks
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if (osd->opts->osd_bar_style->marker_style) {
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if (bar_opts->marker_style) {
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for (int n = 0; n < obj->progbar_state.num_stops; n++) {
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for (int n = 0; n < obj->progbar_state.num_stops; n++) {
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float s = obj->progbar_state.stops[n] * width;
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float s = obj->progbar_state.stops[n] * width;
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float size = MPMAX(border * osd->opts->osd_bar_style->marker_scale,
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float size = MPMAX(border * bar_opts->marker_scale,
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osd->opts->osd_bar_style->marker_min_size);
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bar_opts->marker_min_size);
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if (osd->opts->osd_bar_style->marker_style == 2 &&
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if (bar_opts->marker_style == 2 &&
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s > size / 2 && s < width - size / 2)
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s > size / 2 && s < width - size / 2)
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{ // line
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{ // line
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ass_draw_rect_cw(d, s - size / 2, 0, s + size / 2, height);
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ass_draw_rect_cw(d, s - size / 2, 0, s + size / 2, height);
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