csputils: cosmetic changes

This commit is contained in:
wm4 2012-10-24 20:20:13 +02:00
parent aa1047a35a
commit 34d974032b
1 changed files with 5 additions and 15 deletions

View File

@ -3,6 +3,8 @@
*
* Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
*
* mp_invert_yuv2rgb based on DarkPlaces engine, original code (GPL2 or later)
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
@ -29,7 +31,6 @@
#include <math.h>
#include <assert.h>
#include <libavutil/common.h>
#include "mp_msg.h"
#include "csputils.h"
@ -321,11 +322,6 @@ int mp_csp_equalizer_set(struct mp_csp_equalizer *eq, const char *property,
void mp_invert_yuv2rgb(float out[3][4], float in[3][4])
{
// this is from the DarkPlaces engine, reduces to 3x3. Original code
// released under GPL2 or any later version.
float det;
// this seems to help gcc's common subexpression elimination, and also makes the code look nicer
float m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], m03 = in[0][3],
m10 = in[1][0], m11 = in[1][1], m12 = in[1][2], m13 = in[1][3],
m20 = in[2][0], m21 = in[2][1], m22 = in[2][2], m23 = in[2][3];
@ -341,17 +337,11 @@ void mp_invert_yuv2rgb(float out[3][4], float in[3][4])
out[2][1] = -(m00 * m21 - m20 * m01);
out[2][2] = (m00 * m11 - m10 * m01);
// calculate the determinant (as inverse == 1/det * adjoint, adjoint * m == identity * det, so this calculates the det)
det = m00 * out[0][0] + m10 * out[0][1] + m20 * out[0][2];
if (det == 0.0f) {
//mp_msg(MSGT_VO, MSGL_ERR, "cannot invert yuv2rgb matrix\n");
return;
}
// multiplications are faster than divisions, usually
// calculate the determinant (as inverse == 1/det * adjoint,
// adjoint * m == identity * det, so this calculates the det)
float det = m00 * out[0][0] + m10 * out[0][1] + m20 * out[0][2];
det = 1.0f / det;
// manually unrolled loop to multiply all matrix elements by 1/det
out[0][0] *= det;
out[0][1] *= det;
out[0][2] *= det;