mirror of https://github.com/mpv-player/mpv
vf_vapoursynth: add display refresh rate property
This value is not necessarily trustworthy (it might change) and can be 0.
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@ -649,6 +649,9 @@ Available filters are:
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Useful for some filters which insist on having a FPS.
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``display_fps``
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Refresh rate of the current display. Note that this value can be 0.
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``vapoursynth-lazy``
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The same as ``vapoursynth``, but doesn't load Python scripts. Instead, a
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custom backend using Lua and the raw VapourSynth API is used. The syntax
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@ -180,6 +180,8 @@ static void recreate_video_filters(struct MPContext *mpctx)
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d_video->vfilter->wakeup_callback = wakeup_playloop;
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d_video->vfilter->wakeup_callback_ctx = mpctx;
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d_video->vfilter->container_fps = d_video->fps;
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vo_control(mpctx->video_out, VOCTRL_GET_DISPLAY_FPS,
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&d_video->vfilter->display_fps);
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vf_append_filter_list(d_video->vfilter, opts->vf_settings);
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@ -122,6 +122,7 @@ struct vf_chain {
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uint8_t allowed_output_formats[IMGFMT_END - IMGFMT_START];
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double container_fps;
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double display_fps;
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struct mp_log *log;
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struct MPOpts *opts;
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@ -592,6 +592,7 @@ static int reinit_vs(struct vf_instance *vf)
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p->vsapi->propSetInt(vars, "video_in_dw", p->fmt_in.d_w, 0);
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p->vsapi->propSetInt(vars, "video_in_dh", p->fmt_in.d_h, 0);
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p->vsapi->propSetFloat(vars, "container_fps", vf->chain->container_fps, 0);
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p->vsapi->propSetFloat(vars, "display_fps", vf->chain->display_fps, 0);
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if (p->drv->load(vf, vars) < 0)
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goto error;
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