mirror of https://github.com/mpv-player/mpv
Extending delay to have different delays for different channels
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8676 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
parent
ec6de0f24a
commit
2ee32fa05a
199
libaf/af_delay.c
199
libaf/af_delay.c
|
@ -1,7 +1,6 @@
|
|||
/* This audio filter doesn't really do anything useful but serves an
|
||||
example of how audio filters work. It delays the output signal by
|
||||
the number of seconds set by delay=n where n is the number of
|
||||
seconds.
|
||||
/* This audio filter delays the output signal for the different
|
||||
channels and can be used for simple position panning. Extension for
|
||||
this filter would be a reverb.
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
@ -9,87 +8,96 @@
|
|||
|
||||
#include "af.h"
|
||||
|
||||
#define L 65536
|
||||
|
||||
#define UPDATEQI(qi) qi=(qi+1)&(L-1)
|
||||
|
||||
// Data for specific instances of this filter
|
||||
typedef struct af_delay_s
|
||||
{
|
||||
void* buf; // data block used for delaying audio signal
|
||||
int len; // local buffer length
|
||||
float tlen; // Delay in seconds
|
||||
void* q[AF_NCH]; // Circular queues used for delaying audio signal
|
||||
int wi[AF_NCH]; // Write index
|
||||
int ri; // Read index
|
||||
float d[AF_NCH]; // Delay [ms]
|
||||
}af_delay_t;
|
||||
|
||||
// Initialization and runtime control
|
||||
static int control(struct af_instance_s* af, int cmd, void* arg)
|
||||
{
|
||||
af_delay_t* s = af->setup;
|
||||
switch(cmd){
|
||||
case AF_CONTROL_REINIT:{
|
||||
int i;
|
||||
|
||||
// Free prevous delay queues
|
||||
for(i=0;i<af->data->nch;i++){
|
||||
if(s->q[i])
|
||||
free(s->q[i]);
|
||||
}
|
||||
|
||||
af->data->rate = ((af_data_t*)arg)->rate;
|
||||
af->data->nch = ((af_data_t*)arg)->nch;
|
||||
af->data->format = ((af_data_t*)arg)->format;
|
||||
af->data->bps = ((af_data_t*)arg)->bps;
|
||||
|
||||
return af->control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,
|
||||
&((af_delay_t*)af->setup)->tlen);
|
||||
|
||||
// Allocate new delay queues
|
||||
for(i=0;i<af->data->nch;i++){
|
||||
s->q[i] = calloc(L,af->data->bps);
|
||||
if(NULL == s->q[i])
|
||||
af_msg(AF_MSG_FATAL,"[delay] Out of memory\n");
|
||||
}
|
||||
|
||||
return control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,s->d);
|
||||
}
|
||||
case AF_CONTROL_COMMAND_LINE:{
|
||||
float d = 0;
|
||||
sscanf((char*)arg,"%f",&d);
|
||||
return af->control(af,AF_CONTROL_DELAY_LEN | AF_CONTROL_SET,&d);
|
||||
}
|
||||
case AF_CONTROL_DELAY_LEN | AF_CONTROL_SET:{
|
||||
af_delay_t* s = (af_delay_t*)af->setup;
|
||||
void* bt = s->buf; // Old buffer
|
||||
int lt = s->len; // Old len
|
||||
|
||||
if(*((float*)arg) > 30 || *((float*)arg) < 0){
|
||||
af_msg(AF_MSG_ERROR,"Error setting delay length in af_delay. Delay must be between 0s and 30s\n");
|
||||
s->len=0;
|
||||
s->tlen=0.0;
|
||||
af->delay=0.0;
|
||||
return AF_ERROR;
|
||||
}
|
||||
|
||||
// Set new len and allocate new buffer
|
||||
s->tlen = *((float*)arg);
|
||||
af->delay = s->tlen * 1000.0;
|
||||
s->len = af->data->rate*af->data->bps*af->data->nch*(int)s->tlen;
|
||||
s->buf = malloc(s->len);
|
||||
af_msg(AF_MSG_DEBUG0,"[delay] Delaying audio output by %0.2fs\n",s->tlen);
|
||||
af_msg(AF_MSG_DEBUG1,"[delay] Delaying audio output by %i bytes\n",s->len);
|
||||
|
||||
// Out of memory error
|
||||
if(!s->buf){
|
||||
s->len = 0;
|
||||
free(bt);
|
||||
return AF_ERROR;
|
||||
}
|
||||
|
||||
// Clear the new buffer
|
||||
memset(s->buf, 0, s->len);
|
||||
|
||||
/* Copy old buffer to avoid click in output
|
||||
sound (at least most of it) and release it */
|
||||
if(bt){
|
||||
memcpy(s->buf,bt,min(lt,s->len));
|
||||
free(bt);
|
||||
int n = 1;
|
||||
int i = 0;
|
||||
char* cl = arg;
|
||||
while(n && i < AF_NCH ){
|
||||
sscanf(cl,"%f:%n",&s->d[i],&n);
|
||||
if(n==0 || cl[n-1] == '\0')
|
||||
break;
|
||||
cl=&cl[n];
|
||||
i++;
|
||||
}
|
||||
return AF_OK;
|
||||
}
|
||||
case AF_CONTROL_DELAY_LEN | AF_CONTROL_GET:
|
||||
*((float*)arg) = ((af_delay_t*)af->setup)->tlen;
|
||||
case AF_CONTROL_DELAY_LEN | AF_CONTROL_SET:{
|
||||
int i;
|
||||
if(AF_OK != af_from_ms(AF_NCH, arg, s->wi, af->data->rate, 0.0, 1000.0))
|
||||
return AF_ERROR;
|
||||
s->ri = 0;
|
||||
for(i=0;i<AF_NCH;i++){
|
||||
af_msg(AF_MSG_DEBUG0,"[delay] Channel %i delayed by %0.3fms\n",
|
||||
i,clamp(s->d[i],0.0,1000.0));
|
||||
af_msg(AF_MSG_DEBUG1,"[delay] Channel %i delayed by %i samples\n",
|
||||
i,s->wi[i]);
|
||||
}
|
||||
return AF_OK;
|
||||
}
|
||||
case AF_CONTROL_DELAY_LEN | AF_CONTROL_GET:{
|
||||
int i;
|
||||
for(i=0;i<AF_NCH;i++){
|
||||
if(s->ri > s->wi[i])
|
||||
s->wi[i] = L - (s->ri - s->wi[i]);
|
||||
else
|
||||
s->wi[i] = s->wi[i] - s->ri;
|
||||
}
|
||||
return af_to_ms(AF_NCH, s->wi, arg, af->data->rate);
|
||||
}
|
||||
}
|
||||
return AF_UNKNOWN;
|
||||
}
|
||||
|
||||
// Deallocate memory
|
||||
static void uninit(struct af_instance_s* af)
|
||||
{
|
||||
if(af->data->audio)
|
||||
free(af->data->audio);
|
||||
int i;
|
||||
if(af->data)
|
||||
free(af->data);
|
||||
if(((af_delay_t*)(af->setup))->buf)
|
||||
free(((af_delay_t*)(af->setup))->buf);
|
||||
for(i=0;i<AF_NCH;i++)
|
||||
if(((af_delay_t*)(af->setup))->q[i])
|
||||
free(((af_delay_t*)(af->setup))->q[i]);
|
||||
if(af->setup)
|
||||
free(af->setup);
|
||||
}
|
||||
|
@ -97,34 +105,59 @@ static void uninit(struct af_instance_s* af)
|
|||
// Filter data through filter
|
||||
static af_data_t* play(struct af_instance_s* af, af_data_t* data)
|
||||
{
|
||||
af_data_t* c = data; // Current working data
|
||||
af_data_t* l = af->data; // Local data
|
||||
af_delay_t* s = (af_delay_t*)af->setup; // Setup for this instance
|
||||
|
||||
|
||||
if(AF_OK != RESIZE_LOCAL_BUFFER(af , data))
|
||||
return NULL;
|
||||
|
||||
if(s->len > c->len){ // Delay bigger than buffer
|
||||
// Copy beginning of buffer to beginning of output buffer
|
||||
memcpy(l->audio,s->buf,c->len);
|
||||
// Move buffer left
|
||||
memmove(s->buf,s->buf+c->len,s->len-c->len);
|
||||
// Save away current audio to end of buffer
|
||||
memcpy(s->buf+s->len-c->len,c->audio,c->len);
|
||||
af_data_t* c = data; // Current working data
|
||||
af_delay_t* s = af->setup; // Setup for this instance
|
||||
int nch = c->nch; // Number of channels
|
||||
int len = c->len/c->bps; // Number of sample in data chunk
|
||||
int ri = 0;
|
||||
int ch,i;
|
||||
for(ch=0;ch<nch;ch++){
|
||||
switch(c->bps){
|
||||
case 1:{
|
||||
int8_t* a = c->audio;
|
||||
int8_t* q = s->q[ch];
|
||||
int wi = s->wi[ch];
|
||||
ri = s->ri;
|
||||
for(i=ch;i<len;i+=nch){
|
||||
q[wi] = a[i];
|
||||
a[i] = q[ri];
|
||||
UPDATEQI(wi);
|
||||
UPDATEQI(ri);
|
||||
}
|
||||
s->wi[ch] = wi;
|
||||
break;
|
||||
}
|
||||
case 2:{
|
||||
int16_t* a = c->audio;
|
||||
int16_t* q = s->q[ch];
|
||||
int wi = s->wi[ch];
|
||||
ri = s->ri;
|
||||
for(i=ch;i<len;i+=nch){
|
||||
q[wi] = a[i];
|
||||
a[i] = q[ri];
|
||||
UPDATEQI(wi);
|
||||
UPDATEQI(ri);
|
||||
}
|
||||
s->wi[ch] = wi;
|
||||
break;
|
||||
}
|
||||
case 4:{
|
||||
int32_t* a = c->audio;
|
||||
int32_t* q = s->q[ch];
|
||||
int wi = s->wi[ch];
|
||||
ri = s->ri;
|
||||
for(i=ch;i<len;i+=nch){
|
||||
q[wi] = a[i];
|
||||
a[i] = q[ri];
|
||||
UPDATEQI(wi);
|
||||
UPDATEQI(ri);
|
||||
}
|
||||
s->wi[ch] = wi;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
// Copy end of previous block to beginning of output buffer
|
||||
memcpy(l->audio,s->buf,s->len);
|
||||
// Copy current block except end
|
||||
memcpy(l->audio+s->len,c->audio,c->len-s->len);
|
||||
// Save away end of current block for next call
|
||||
memcpy(s->buf,c->audio+c->len-s->len,s->len);
|
||||
}
|
||||
|
||||
// Set output data
|
||||
c->audio=l->audio;
|
||||
|
||||
s->ri = ri;
|
||||
return c;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue