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YUV a🅱️c explained

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8815 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
arpi 2003-01-06 01:07:17 +00:00
parent a457d1aafc
commit 2d438c784c

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@ -22,6 +22,9 @@ YV12,I420 12 YUV 4:2:0 Y: w * h U,V: (w/2) * (h/2) [MPEG, h263]
411P 12 YUV 4:1:1 Y: w * h U,V: (w/4) * h [DV-NTSC, CYUV]
YVU9,IF09 9 YUV 4:1:0 Y: w * h U,V: (w/4) * (h/4) [Sorenson, Indeo]
The YUV a:b:c naming style means: for <a> samples of Y there are <b> samples
of UV in odd lines and <c> samples of UV in even lines.
conversion: (some cut'n'paste from www and maillist)
RGB to YUV Conversion: