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Optimize cache behaviour for the many-consecutive-seeks case.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31199 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -23,6 +23,10 @@
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// TODO: seeking, data consistency checking
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#define READ_USLEEP_TIME 10000
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// These defines are used to reduce the cost of many succesive
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// seeks (e.g. when a file has no index) by spinning quickly at first.
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#define INITIAL_FILL_USLEEP_TIME 1000
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#define INITIAL_FILL_USLEEP_COUNT 10
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#define FILL_USLEEP_TIME 50000
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#define PREFILL_SLEEP_TIME 200
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#define CONTROL_SLEEP_TIME 0
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@ -432,10 +436,17 @@ static void ThreadProc( void *s ){
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// cache thread mainloop:
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signal(SIGTERM,exit_sighandler); // kill
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signal(SIGUSR1, dummy_sighandler); // wakeup
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{
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int sleep_count = 0;
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do {
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if(!cache_fill(s)){
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if (sleep_count < INITIAL_FILL_USLEEP_COUNT) {
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sleep_count++;
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usec_sleep(INITIAL_FILL_USLEEP_TIME);
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} else
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usec_sleep(FILL_USLEEP_TIME); // idle
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}
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} else
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sleep_count = 0;
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// cache_stats(s->cache_data);
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} while (cache_execute_control(s));
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#if defined(__MINGW32__) || defined(__OS2__)
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@ -446,6 +457,7 @@ static void ThreadProc( void *s ){
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// make sure forked code never leaves this function
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exit(0);
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#endif
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}
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}
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int cache_stream_fill_buffer(stream_t *s){
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