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https://github.com/mpv-player/mpv
synced 2025-02-17 04:58:06 +00:00
Always deallocate glyphs. Fixes a memory leak.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23053 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -402,9 +402,6 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
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&text_info->glyphs[i].bm_s, text_info->glyphs[i].be);
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if (error)
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text_info->glyphs[i].symbol = 0;
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FT_Done_Glyph(text_info->glyphs[i].glyph);
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if (text_info->glyphs[i].outline_glyph)
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FT_Done_Glyph(text_info->glyphs[i].outline_glyph);
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// cache
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hash_val.bm_o = text_info->glyphs[i].bm_o;
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@ -412,6 +409,10 @@ static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
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hash_val.bm_s = text_info->glyphs[i].bm_s;
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cache_add_bitmap(&(text_info->glyphs[i].hash_key), &hash_val);
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}
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if (text_info->glyphs[i].glyph)
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FT_Done_Glyph(text_info->glyphs[i].glyph);
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if (text_info->glyphs[i].outline_glyph)
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FT_Done_Glyph(text_info->glyphs[i].outline_glyph);
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}
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for (i = 0; i < text_info->length; ++i) {
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