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Don't call libvo draw slice directly

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@6711 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
albeu 2002-07-11 20:19:00 +00:00
parent a355761e8b
commit 2959c06094

View File

@ -186,19 +186,17 @@ static void uninit(sh_video_t *sh){
free(ctx);
}
#include "libvo/video_out.h" // FIXME!!!
static void draw_slice(struct AVCodecContext *s,
UINT8 **src, int linesize,
int y, int width, int height){
vo_functions_t * output = s->opaque;
sh_video_t * sh = s->opaque;
int stride[3];
stride[0]=linesize;
stride[1]=stride[2]=stride[0]/2;
output->draw_slice (src, stride, width, height, 0, y);
mpcodecs_draw_slice (sh,src, stride, width, height, 0, y);
}
// decode a frame
@ -220,7 +218,7 @@ static mp_image_t* decode(sh_video_t *sh,void* data,int len,int flags){
if(mpi && mpi->flags&MP_IMGFLAG_DRAW_CALLBACK){
// vd core likes slices!
avctx->draw_horiz_band=draw_slice;
avctx->opaque=sh->video_out;
avctx->opaque=sh;
}
}