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stream/tcp.c: Prefer the use of inet_ntop over inet_ntoa
inet_ntop is ipv6 safe. This fixes bug #1491. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31498 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -186,10 +186,10 @@ connect2Server_with_af(char *host, int port, int af,int verb) {
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return TCP_ERROR_FATAL;
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}
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#if HAVE_INET_ATON || defined(HAVE_WINSOCK2_H)
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av_strlcpy( buf, inet_ntoa( *((struct in_addr*)our_s_addr) ), 255);
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#else
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#if HAVE_INET_PTON
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inet_ntop(af, our_s_addr, buf, 255);
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#elif HAVE_INET_ATON || defined(HAVE_WINSOCK2_H)
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av_strlcpy( buf, inet_ntoa( *((struct in_addr*)our_s_addr) ), 255);
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#endif
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if(verb) mp_tmsg(MSGT_NETWORK,MSGL_STATUS,"Connecting to server %s[%s]: %d...\n", host, buf , port );
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