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some clarifications
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@11343 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -552,15 +552,12 @@ decoders:
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<itemizedlist>
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<title>The most important audio codecs above all:</title>
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<listitem><simpara>
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MPEG layer 2 (MP2), and layer 3 (MP3) audio (<emphasis role="bold">native</emphasis>
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MPEG layer 1/2/3 (MP1/2/3) audio (<emphasis role="bold">native</emphasis>
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code, with MMX/SSE/3DNow! optimization)
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</simpara></listitem>
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<listitem><simpara>
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MPEG layer 1 audio (<emphasis role="bold">native</emphasis> code, with libavcodec)
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</simpara></listitem>
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<listitem><simpara>
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Windows Media Audio v1, v2 (<emphasis role="bold">native</emphasis> code, with
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libavcodec)
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Windows Media Audio 7 and 8 (aka WMAv1 and WMAv2) (<emphasis role="bold">native</emphasis> code, with
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<link linkend="ffmpeg">libavcodec</link>)
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</simpara></listitem>
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<listitem><simpara>
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Windows Media Audio 9 (WMAv3) (using DMO DLL)
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@ -572,6 +569,9 @@ decoders:
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<listitem><simpara>
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AC3 passing through soundcard hardware
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</simpara></listitem>
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<listitem><simpara>
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AAC
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</simpara></listitem>
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<listitem><simpara>
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Ogg Vorbis audio codec (<emphasis role="bold">native</emphasis> library)
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</simpara></listitem>
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@ -591,9 +591,6 @@ decoders:
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alaw and ulaw, various gsm, adpcm and pcm formats and other simple old
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audio codecs
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</simpara></listitem>
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<listitem><simpara>
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AAC
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</simpara></listitem>
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</itemizedlist>
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@ -653,9 +650,11 @@ MPEG decoder cards.
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<title>libmad support</title>
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<para>
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<ulink url="http://mad.sourceforge.net">libmad</ulink> is a multiplatform
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<ulink url="http://mad.sourceforge.net">libmad</ulink> is a multiplatform,
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integer (internally 24bit PCM) only
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MPEG audio decoding library. It does not handle broken files well, and it
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sometimes has problems with seeking.
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sometimes has problems with seeking, but it may perform better on FPU-less
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(such as <link linked="arm">ARM</link>) platform than mp3lib.
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</para>
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<para>
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