Change code to let Window Manager chose window location by default.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31289 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-05-30 19:14:18 +00:00
parent 326ec00733
commit 233c74254e
2 changed files with 7 additions and 1 deletions

View File

@ -29,6 +29,8 @@ MPlayer (1.0)
* remove vf_yuy2, functionality is replaced by -vf format=yuv2
Drivers:
* X11: Window manager choses Window position by default.
Add geometry=50%:50% to your configuration to get the old behaviour.
* -vo md5sum md5 calculation changed so output matches FFmpeg's -f framemd5
* Support for more formats in OpenGL video output drivers (different YUV
subsampling, 16 bit per component)

View File

@ -1120,7 +1120,9 @@ void vo_x11_create_vo_window(XVisualInfo *vis, int x, int y,
XSelectInput(mDisplay, vo_window, StructureNotifyMask);
hint.x = x; hint.y = y;
hint.width = width; hint.height = height;
hint.flags = PPosition | PSize;
hint.flags = PSize;
if (geometry_xy_changed)
hint.flags |= PPosition;
XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint);
if (!vo_border) vo_x11_decoration(mDisplay, vo_window, 0);
// map window
@ -1137,6 +1139,8 @@ void vo_x11_create_vo_window(XVisualInfo *vis, int x, int y,
ButtonPressMask | ButtonReleaseMask | ExposureMask);
}
if (vo_ontop) vo_x11_setlayer(mDisplay, vo_window, vo_ontop);
if (!geometry_xy_changed)
vo_x11_update_geometry();
vo_x11_nofs_sizepos(vo_dx, vo_dy, width, height);
if (!!vo_fs != !!(flags & VOFLAG_FULLSCREEN))
vo_x11_fullscreen();