mirror of https://github.com/mpv-player/mpv
path: unify the two config file lookup functions
Share most of the implementation of config file lookup between mp_find_all_config_files() and mp_find_config_file(). Also move the check for config path overrides to mp_get_platform_path() directly. From the point of view of config file lookup, this is a bit stupid, but on the other hand increases consistency, as user path resolution exposes the mp_get_platform_path() functionality directly to the user.
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5631060569
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2263f37dfb
143
options/path.c
143
options/path.c
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@ -43,16 +43,8 @@
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#include "osdep/io.h"
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#include "osdep/path.h"
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#define MAX_CONFIG_PATHS 32
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static const char *mp_get_forced_home(void *talloc_ctx, const char *type)
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{
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return strcmp(type, "home") == 0 ? getenv("MPV_HOME") : NULL;
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}
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// In order of increasing priority: the first hiz has highest priority.
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// In order of decreasing priority: the first has highest priority.
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static const mp_get_platform_path_cb path_resolvers[] = {
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mp_get_forced_home,
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#if HAVE_COCOA
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mp_get_platform_path_osx,
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#endif
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@ -64,8 +56,33 @@ static const mp_get_platform_path_cb path_resolvers[] = {
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#endif
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};
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static const char *mp_get_platform_path(void *talloc_ctx, const char *type)
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// from highest (most preferred) to lowest priority
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static const char *const config_dirs[] = {
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"home",
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"old_home",
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"osxbundle",
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"global",
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};
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// Return a platform specific path using a path type as defined in osdep/path.h.
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// Keep in mind that the only way to free the return value is freeing talloc_ctx
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// (or its children), as this function can return a statically allocated string.
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static const char *mp_get_platform_path(void *talloc_ctx,
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struct mpv_global *global,
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const char *type)
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{
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assert(talloc_ctx);
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const char *force_configdir = getenv("MPV_HOME");
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if (global->opts->force_configdir && global->opts->force_configdir[0])
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force_configdir = global->opts->force_configdir;
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if (force_configdir) {
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for (int n = 0; n < MP_ARRAY_SIZE(config_dirs); n++) {
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if (strcmp(config_dirs[n], type) == 0)
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return n == 0 ? force_configdir : NULL;
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}
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}
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for (int n = 0; n < MP_ARRAY_SIZE(path_resolvers); n++) {
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const char *path = path_resolvers[n](talloc_ctx, type);
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if (path && path[0])
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@ -74,86 +91,29 @@ static const char *mp_get_platform_path(void *talloc_ctx, const char *type)
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return NULL;
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}
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// Return NULL-terminated array of config directories, from highest to lowest
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// priority
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static char **mp_config_dirs(void *talloc_ctx, struct mpv_global *global)
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static char **mp_find_all_config_files_limited(void *talloc_ctx,
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struct mpv_global *global,
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int max_files,
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const char *filename)
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{
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struct MPOpts *opts = global->opts;
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char **ret = talloc_zero_array(talloc_ctx, char*, MAX_CONFIG_PATHS + 1);
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char **ret = talloc_array(talloc_ctx, char*, 2); // 2 preallocated
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int num_ret = 0;
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if (!opts->load_config)
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return ret;
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if (opts->force_configdir && opts->force_configdir[0]) {
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ret[0] = talloc_strdup(ret, opts->force_configdir);
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return ret;
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}
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// from highest (most preferred) to lowest priority
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static const char *const configdirs[] = {
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"home",
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"old_home",
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"osxbundle",
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"global",
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};
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for (int n = 0; n < MP_ARRAY_SIZE(configdirs); n++) {
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const char *path = mp_get_platform_path(ret, configdirs[n]);
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if (path && path[0] && num_ret < MAX_CONFIG_PATHS)
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ret[num_ret++] = (char *)path;
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}
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MP_VERBOSE(global, "search dirs:");
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for (int n = 0; n < num_ret; n++)
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MP_VERBOSE(global, " %s", ret[n]);
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MP_VERBOSE(global, "\n");
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return ret;
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}
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char *mp_find_config_file(void *talloc_ctx, struct mpv_global *global,
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const char *filename)
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{
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char *res = NULL;
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char **dirs = mp_config_dirs(NULL, global);
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for (int i = 0; dirs && dirs[i]; i++) {
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char *file = talloc_asprintf(talloc_ctx, "%s/%s", dirs[i], filename);
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if (mp_path_exists(file)) {
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res = file;
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break;
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}
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talloc_free(file);
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}
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talloc_free(dirs);
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MP_VERBOSE(global, "config path: '%s' -> '%s'\n", filename,
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res ? res : "(NULL)");
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return res;
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}
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char **mp_find_all_config_files(void *talloc_ctx, struct mpv_global *global,
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const char *filename)
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{
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char **ret = talloc_zero_array(talloc_ctx, char*, MAX_CONFIG_PATHS + 1);
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int num_ret = 0;
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char **dirs = mp_config_dirs(NULL, global);
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for (int i = 0; dirs && dirs[i]; i++) {
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for (int i = 0; i < MP_ARRAY_SIZE(config_dirs); i++) {
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const char *dir = mp_get_platform_path(ret, global, config_dirs[i]);
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bstr s = bstr0(filename);
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while (s.len) {
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while (dir && num_ret < max_files && s.len) {
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bstr fn;
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bstr_split_tok(s, "|", &fn, &s);
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char *file = talloc_asprintf(ret, "%s/%.*s", dirs[i], BSTR_P(fn));
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if (mp_path_exists(file) && num_ret < MAX_CONFIG_PATHS)
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ret[num_ret++] = file;
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char *file = talloc_asprintf(ret, "%s/%.*s", dir, BSTR_P(fn));
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if (mp_path_exists(file))
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MP_TARRAY_APPEND(NULL, ret, num_ret, file);
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}
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}
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talloc_free(dirs);
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MP_TARRAY_GROW(NULL, ret, num_ret);
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ret[num_ret] = NULL;
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for (int n = 0; n < num_ret / 2; n++)
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MPSWAP(char*, ret[n], ret[num_ret - n - 1]);
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@ -166,6 +126,21 @@ char **mp_find_all_config_files(void *talloc_ctx, struct mpv_global *global,
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return ret;
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}
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char **mp_find_all_config_files(void *talloc_ctx, struct mpv_global *global,
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const char *filename)
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{
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return mp_find_all_config_files_limited(talloc_ctx, global, 64, filename);
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}
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char *mp_find_config_file(void *talloc_ctx, struct mpv_global *global,
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const char *filename)
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{
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char **l = mp_find_all_config_files_limited(talloc_ctx, global, 1, filename);
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char *r = l && l[0] ? talloc_steal(talloc_ctx, l[0]) : NULL;
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talloc_free(l);
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return r;
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}
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char *mp_get_user_path(void *talloc_ctx, struct mpv_global *global,
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const char *path)
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{
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@ -183,10 +158,12 @@ char *mp_get_user_path(void *talloc_ctx, struct mpv_global *global,
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} else if (bstr_equals0(prefix, "")) {
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res = mp_path_join(talloc_ctx, bstr0(getenv("HOME")), rest);
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} else if (bstr_eatstart0(&prefix, "~")) {
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void *tmp = talloc_new(NULL);
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char type[80];
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snprintf(type, sizeof(type), "%.*s", BSTR_P(prefix));
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const char *p = mp_get_platform_path(talloc_ctx, type);
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const char *p = mp_get_platform_path(tmp, global, type);
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res = mp_path_join(talloc_ctx, bstr0(p), rest);
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talloc_free(tmp);
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}
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}
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}
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@ -335,7 +312,7 @@ void mp_mkdirp(const char *dir)
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void mp_mk_config_dir(struct mpv_global *global, char *subdir)
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{
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void *tmp = talloc_new(NULL);
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char *dir = mp_config_dirs(tmp, global)[0];
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const char *dir = mp_get_platform_path(tmp, global, "home");
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if (dir) {
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dir = talloc_asprintf(tmp, "%s/%s", dir, subdir);
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