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https://github.com/mpv-player/mpv
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Don't print "Could not patch" messages when we haven't actually tried to patch.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26417 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -204,9 +204,9 @@ static int load_syms_windows(char *path) {
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rv_handle = handle;
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#ifndef WIN32_LOADER
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{
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int patched = 0;
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// drv43260.dll
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if (wrvyuv_transform == (void *)0x634114d0) {
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int patched;
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// patch away multithreaded decoding, it causes crashes
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static const uint8_t oldcode[13] = {
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0x83, 0xbb, 0xf8, 0x05, 0x00, 0x00, 0x01,
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@ -217,9 +217,9 @@ static int load_syms_windows(char *path) {
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0xe9, 0xd0, 0x00, 0x00, 0x00 };
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patched = patch_dll((void *)0x634132fa, oldcode, newcode,
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sizeof(oldcode));
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}
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if (!patched)
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mp_msg(MSGT_DECVIDEO, MSGL_WARN, "Could not patch Real codec, this might crash on multi-CPU systems\n");
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}
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}
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#endif
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return 1;
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