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vo_opengl: fix compilation
Never do a trivial change while drunk and without actually testing it.
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@ -240,12 +240,12 @@ static void request_hwdec_api(struct mp_hwdec_info *info, const char *api_name)
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static void get_hwdec_info(struct gl_priv *p, struct mp_hwdec_info *info)
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static void get_hwdec_info(struct gl_priv *p, struct mp_hwdec_info *info)
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{
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{
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if (p->hwdec) {
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if (p->hwdec) {
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*info = p->hwdec->info;
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*info = *p->hwdec->info;
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} else {
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} else {
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*info = (struct mp_hwdec_info) {
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*info = (struct mp_hwdec_info) {
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.load_api = request_hwdec_api,
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.load_api = request_hwdec_api,
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.load_api_ctx = p,
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.load_api_ctx = p,
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}
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};
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}
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}
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}
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}
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