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Slightly document alpha for OSD color

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25984 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2008-02-11 19:01:34 +00:00
parent 2d79c4c109
commit 19578c6960
2 changed files with 3 additions and 3 deletions

View File

@ -3578,8 +3578,8 @@ Disabled looks much better with FreeType fonts and uses the
borders in fullscreen mode. borders in fullscreen mode.
Does not work correctly with ass subtitles (see \-ass), you can instead Does not work correctly with ass subtitles (see \-ass), you can instead
render them without OpenGL support via \-vf ass. render them without OpenGL support via \-vf ass.
.IPs osdcolor=<0xRRGGBB> .IPs osdcolor=<0xAARRGGBB>
Color for OSD (default: 0xffffff, corresponds to white). Color for OSD (default: 0x00ffffff, corresponds to non-transparent white).
.IPs rectangle=<0,1,2> .IPs rectangle=<0,1,2>
Select usage of rectangular textures which saves video RAM, but often is Select usage of rectangular textures which saves video RAM, but often is
slower (default: 0). slower (default: 0).

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@ -867,7 +867,7 @@ static int preinit(const char *arg)
" use GL_NEAREST scaling for customtex texture\n" " use GL_NEAREST scaling for customtex texture\n"
" customtrect\n" " customtrect\n"
" use texture_rectangle for customtex texture\n" " use texture_rectangle for customtex texture\n"
" osdcolor=<0xRRGGBB>\n" " osdcolor=<0xAARRGGBB>\n"
" use the given color for the OSD\n" " use the given color for the OSD\n"
"\n" ); "\n" );
return -1; return -1;