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vulkan: remove color_depth stub
Needed for the next commit
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@ -309,11 +309,6 @@ char *ra_vk_ctx_get_device_name(struct ra_ctx *ctx)
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return device_name;
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}
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static int color_depth(struct ra_swapchain *sw)
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{
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return 0; // TODO: implement this somehow?
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}
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static bool start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo)
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{
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struct priv *p = sw->priv;
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@ -363,7 +358,6 @@ static void get_vsync(struct ra_swapchain *sw,
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}
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static const struct ra_swapchain_fns vulkan_swapchain = {
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.color_depth = color_depth,
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.start_frame = start_frame,
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.submit_frame = submit_frame,
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.swap_buffers = swap_buffers,
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