Fixed half-image bug and added computing of correct aspect during zooming

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2306 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
nick 2001-10-20 12:53:20 +00:00
parent d280041fcc
commit 167f1f10fc
1 changed files with 31 additions and 5 deletions

View File

@ -212,16 +212,17 @@ static void __vbeCopyBlockSwap(unsigned long offset,uint8_t *image,unsigned long
*/
static void __vbeCopyData(uint8_t *image)
{
unsigned long i,image_offset,offset;
unsigned long i,j,image_offset,offset,limit;
unsigned pixel_size,image_line_size,screen_line_size,x_shift;
pixel_size = (video_mode_info.BitsPerPixel+7)/8;
screen_line_size = video_mode_info.XResolution*pixel_size;
image_line_size = image_width*pixel_size;
x_shift = x_offset*pixel_size;
for(i=y_offset;i<image_height;i++)
limit = image_height+y_offset;
for(j=0,i=y_offset;i<limit;i++,j++)
{
offset = i*screen_line_size+x_shift;
image_offset = i*image_line_size;
image_offset = j*image_line_size;
__vbeCopyBlock(offset,&image[image_offset],image_line_size);
}
}
@ -292,6 +293,23 @@ static uint32_t query_format(uint32_t format)
return retval;
}
static void vesa_aspect(uint32_t width,uint32_t height,
uint32_t xres,uint32_t yres,
uint32_t *image_width,uint32_t *image_height)
{
float factor;
factor = (float)width / height;
*image_width = xres;
*image_height = xres / factor;
if(verbose) printf("vo_vesa: aspect factor = %f(%ux%u) *image=%ux%u screen=%ux%u\n",factor,width,height,*image_width,*image_height,xres,yres);
if((*image_height) > yres)
{
*image_height = yres;
*image_width = yres * factor;
if(verbose) printf("vo_vesa: Y > X tehrefore *image=%ux%u\n",*image_width,*image_height);
}
}
static char *model2str(unsigned char type)
{
char *retval;
@ -459,8 +477,11 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
if( format==IMGFMT_YV12 )
{
/* software scale */
image_width = video_mode_info.XResolution;
image_height = video_mode_info.YResolution;
vesa_aspect(width,height,
video_mode_info.XResolution,video_mode_info.YResolution,
&image_width,&image_height);
/* image_width = video_mode_info.XResolution;
image_height = video_mode_info.YResolution; */
scale_xinc=(width << 16) / image_width - 2; /* needed for proper rounding */
scale_yinc=(height << 16) / image_height + 2;
SwScale_Init();
@ -490,6 +511,11 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
win.high= video_mode_info.WinSize*1024;
x_offset = (video_mode_info.XResolution - image_width) / 2;
y_offset = (video_mode_info.YResolution - image_height) / 2;
if(verbose)
printf("vo_vesa: image: %ux%u screen = %ux%u x_offset = %u y_offset = %u\n"
,image_width,image_height
,video_mode_info.XResolution,video_mode_info.YResolution
,x_offset,y_offset);
if((err=vbeSaveState(&init_state)) != VBE_OK)
{
PRINT_VBE_ERR("vbeSaveState",err);