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https://github.com/mpv-player/mpv
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Fix and enable panscan handling for vo_direct3d
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27971 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -29,6 +29,7 @@
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#include "mp_msg.h"
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#include "aspect.h"
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#include "w32_common.h"
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#include "libavutil/common.h"
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static const vo_info_t info =
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{
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@ -53,7 +54,6 @@ static struct global_priv {
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0 = Movie is not paused */
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int is_cfg_finished; /**< Synchronization "semaphore". 1 when
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instance of reconfigure_d3d is finished */
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int is_panscan; /**< 1= Panscan enabled, 0 = Panscan disabled */
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RECT fs_movie_rect; /**< Rect (upscaled) of the movie when displayed
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in fullscreen */
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@ -105,59 +105,6 @@ static const struct_fmt_table fmt_table[] = {
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* *
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****************************************************************************/
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/** @brief Calculate panscan source RECT in fullscreen.
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*/
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static void calc_panscan_rect(void)
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{
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int scaled_height = 0;
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int scaled_width = 0;
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int srcPanx;
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int srcPany;
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>calc_panscan_rect called\r\n");
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aspect(&scaled_width, &scaled_height, A_ZOOM);
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panscan_calc();
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if (vo_panscan_x != 0 || vo_panscan_y != 0) {
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priv->is_panscan = 1;
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan destination correction: x: %d, y: %d\r\n",
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vo_panscan_x, vo_panscan_y);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>vo_panscan_x %d, scaled_width %d, vo_screenwidth %d\r\n",
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vo_panscan_x, scaled_width, vo_screenwidth);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>vo_panscan_y %d, scaled_height %d, vo_screenheight %d\r\n",
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vo_panscan_y, scaled_height, vo_screenheight);
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srcPanx = vo_panscan_x / (vo_screenwidth / scaled_width);
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srcPany = vo_panscan_y / (vo_screenheight / scaled_height);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan source (needed) correction: x: %d, y: %d\r\n",
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srcPanx, srcPany);
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priv->fs_panscan_rect.left = srcPanx / 2;
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if (priv->fs_panscan_rect.left % 2 != 0) priv->fs_panscan_rect.left++;
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priv->fs_panscan_rect.right = priv->src_width - (srcPanx / 2);
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if (priv->fs_panscan_rect.right % 2 != 0) priv->fs_panscan_rect.right--;
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priv->fs_panscan_rect.top = srcPany / 2;
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if (priv->fs_panscan_rect.top % 2 != 0) priv->fs_panscan_rect.top++;
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priv->fs_panscan_rect.bottom = priv->src_height - (srcPany / 2);
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if (priv->fs_panscan_rect.bottom % 2 != 0) priv->fs_panscan_rect.bottom--;
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan Source Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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priv->fs_panscan_rect.top, priv->fs_panscan_rect.left,
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priv->fs_panscan_rect.right, priv->fs_panscan_rect.bottom);
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}
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else
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priv->is_panscan = 0;
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}
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/** @brief Calculate scaled fullscreen movie rectangle with
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* preserved aspect ratio.
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*/
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@ -165,23 +112,49 @@ static void calc_fs_rect(void)
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{
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int scaled_height = 0;
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int scaled_width = 0;
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/* If we've created fullscreen context, we should calculate stretched
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* movie RECT, otherwise it will fill the whole fullscreen with
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* wrong aspect ratio */
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// set default values
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priv->fs_movie_rect.left = 0;
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priv->fs_movie_rect.right = vo_dwidth;
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priv->fs_movie_rect.top = 0;
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priv->fs_movie_rect.bottom = vo_dheight;
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priv->fs_panscan_rect.left = 0;
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priv->fs_panscan_rect.right = priv->src_width;
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priv->fs_panscan_rect.top = 0;
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priv->fs_panscan_rect.bottom = priv->src_height;
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if (!vo_fs) return;
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// adjust for fullscreen aspect and panscan
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aspect(&scaled_width, &scaled_height, A_ZOOM);
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panscan_calc();
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scaled_width += vo_panscan_x;
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scaled_height += vo_panscan_y;
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priv->fs_movie_rect.left = (vo_screenwidth - scaled_width) / 2;
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priv->fs_movie_rect.right = priv->fs_movie_rect.left + scaled_width;
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priv->fs_movie_rect.top = (vo_screenheight - scaled_height) / 2;
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priv->fs_movie_rect.bottom = priv->fs_movie_rect.top + scaled_height;
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// note: border is rounded to a multiple of two since at least
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// ATI drivers can not handle odd values with YV12 input
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if (scaled_width > vo_dwidth) {
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int border = priv->src_width * (scaled_width - vo_dwidth) / scaled_width;
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border = (border / 2 + 1) & ~1;
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priv->fs_panscan_rect.left = border;
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priv->fs_panscan_rect.right = priv->src_width - border;
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} else {
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priv->fs_movie_rect.left = (vo_dwidth - scaled_width) / 2;
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priv->fs_movie_rect.right = priv->fs_movie_rect.left + scaled_width;
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}
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if (scaled_height > vo_dheight) {
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int border = priv->src_height * (scaled_height - vo_dheight) / scaled_height;
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border = (border / 2 + 1) & ~1;
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priv->fs_panscan_rect.top = border;
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priv->fs_panscan_rect.bottom = priv->src_height - border;
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} else {
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priv->fs_movie_rect.top = (vo_dheight - scaled_height) / 2;
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priv->fs_movie_rect.bottom = priv->fs_movie_rect.top + scaled_height;
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}
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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priv->fs_movie_rect.top, priv->fs_movie_rect.left,
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priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
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/*calc_panscan_rect();*/
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}
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/** @brief Destroy D3D Context related to the current window.
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@ -285,8 +258,7 @@ static int reconfigure_d3d(void)
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IDirect3DDevice9_ColorFill(priv->d3d_device, priv->d3d_surface, NULL,
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D3DCOLOR_ARGB(0xFF, 0, 0, 0) );
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if (vo_fs)
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calc_fs_rect();
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calc_fs_rect();
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return 1;
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}
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@ -353,11 +325,9 @@ static uint32_t render_d3d_frame(mp_image_t *mpi)
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if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
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priv->d3d_surface,
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priv->is_panscan ?
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&priv->fs_panscan_rect : NULL,
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&priv->fs_panscan_rect,
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priv->d3d_backbuf,
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vo_fs ?
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&priv->fs_movie_rect : NULL,
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&priv->fs_movie_rect,
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D3DTEXF_LINEAR))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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"<vo_direct3d>Unable to copy the frame to the back buffer\n");
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@ -521,13 +491,11 @@ static int control(uint32_t request, void *data, ...)
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case VOCTRL_UPDATE_SCREENINFO:
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w32_update_xinerama_info();
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return VO_TRUE;
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/*
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case VOCTRL_SET_PANSCAN:
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calc_panscan_rect ();
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calc_fs_rect ();
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return VO_TRUE;
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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*/
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}
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return VO_FALSE;
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}
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@ -695,11 +663,9 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
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if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
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priv->d3d_surface,
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priv->is_panscan ?
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&priv->fs_panscan_rect : NULL,
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&priv->fs_panscan_rect,
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priv->d3d_backbuf,
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vo_fs ?
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&priv->fs_movie_rect : NULL,
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&priv->fs_movie_rect,
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D3DTEXF_LINEAR))) {
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Unable to copy the frame to the back buffer\n");
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