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mirror of https://github.com/mpv-player/mpv synced 2025-02-28 19:30:44 +00:00

manpage: mention that vda can work with vo_opengl

Also, with the addition of VDA, all hardware decoding backends work with
vo_opengl now.
This commit is contained in:
wm4 2013-12-02 19:24:18 +01:00
parent 391035d857
commit 14d92a4685
2 changed files with 2 additions and 1 deletions

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@ -103,6 +103,7 @@ General Changes for mplayer2 to mpv
* Native VAAPI support
* OSX: VDA support using libavcodec hwaccel API insted of FFmpeg's decoder. Up
to 2-2.5x reduction in CPU usage.
* Make hardware decoding in general work with the ``opengl`` video output.
* General bug fixes and removal of long-standing issues
* General code cleanups (including refactoring or rewrites of many parts)
* Many more changes

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@ -1118,7 +1118,7 @@ OPTIONS
:vdpau: requires ``--vo=vdpau`` or ``--vo=opengl`` (Linux only)
:vaapi: requires ``--vo=opengl`` or ``--vo=vaapi`` (Linux with Intel GPUs only)
:vaapi-copy: copies video back into system RAM (Linux with Intel GPUs only)
:vda: requires ``--vo=corevideo`` (OSX only)
:vda: requires ``--vo=opengl`` or ``--vo=corevideo`` (OSX only)
``auto`` tries to automatically enable hardware decoding using the first
available method. This still depends what VO you are using. For example,