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coreaudio: fix more layout prints
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@ -416,8 +416,8 @@ bool ca_layout_to_mp_chmap(struct ao *ao, AudioChannelLayout *layout,
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if (label == kAudioChannelLabel_Unknown)
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continue;
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if (speaker < 0) {
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MP_VERBOSE(ao, "channel label=%d unusable to build channel "
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"bitmap, skipping layout\n", label);
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MP_VERBOSE(ao, "channel label=%u unusable to build channel "
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"bitmap, skipping layout\n", (unsigned) label);
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} else {
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chmap->speaker[n] = speaker;
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chmap->num = n + 1;
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