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player: deliver IDLE event after uninitializing state

A client API user might count on the fact that audio and video outputs
have already been uninitialized. (They remain uninitialized before
entering idle mode in order to allow smooth transition to the next
playlist entry.) Since event delivery is asynchronous, this has to
happen after actually doing the uninitialization, or the client will
essentially run into a race condition.
This commit is contained in:
wm4 2015-08-20 15:25:32 +02:00
parent 895c8801a2
commit 147f4956d3

View File

@ -1075,10 +1075,10 @@ void idle_loop(struct MPContext *mpctx)
&& mpctx->stop_play != PT_QUIT)
{
if (need_reinit) {
mp_notify(mpctx, MPV_EVENT_IDLE, NULL);
uninit_audio_out(mpctx);
handle_force_window(mpctx, true);
mpctx->sleeptime = 0;
mp_notify(mpctx, MPV_EVENT_IDLE, NULL);
need_reinit = false;
}
mp_idle(mpctx);