mirror of https://github.com/mpv-player/mpv
client API: clarify pause/unpause events, modify core-idle property
Whether you consider the semantics weird or not depends on your use case, but I suppose it's a bit confusing anyway. At this point, we keep MPV_EVENT_PAUSE/UNPAUSE for compatibility only. Make the "core-idle" property somewhat more useful in this context.
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@ -25,6 +25,8 @@ API changes
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::
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1.6 - modify "core-idle" property behavior
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--- mpv 0.6.0 is released ---
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1.5 - change in X11 and "--wid" behavior again. The previous change didn't
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work as expected, and now the behavior can be explicitly controlled
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with the "input-x11-keyboard" option. This is only a temporary
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@ -828,6 +828,10 @@ Property list
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be different ``pause`` in special situations, such as when the player
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pauses itself due to low network cache.
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This also returns ``yes`` if playback is restarting or if nothing is
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playing at all. In other words, it's only ``no`` if there's actually
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video playing. (Behavior since mpv 0.7.0.)
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``cache``
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Network cache fill state (0-100.0).
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@ -162,7 +162,7 @@ extern "C" {
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* relational operators (<, >, <=, >=).
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*/
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#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
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#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 5)
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#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 6)
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/**
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* Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
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@ -892,10 +892,21 @@ typedef enum mpv_event_id {
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*/
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MPV_EVENT_IDLE = 11,
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/**
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* Playback was paused. This indicates the logical pause state (like the
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* property "pause" as opposed to the "core-idle" propetty). This event
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* is sent whenever any pause state changes, not only the logical state,
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* so you might get multiple MPV_EVENT_PAUSE events in a row.
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* Playback was paused. This indicates the user pause state.
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*
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* The user pause state is the state the user requested (changed with the
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* "pause" property). There is an internal pause state too, which is entered
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* if e.g. the network is too slow (the "core-idle" property generally
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* indicates whether the core is playing or waiting).
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*
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* This event is sent whenever any pause states change, not only the user
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* state. You might get multiple events in a row while these states change
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* independently. But the event ID sent always indicates the user pause
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* state.
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*
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* If you don't want to deal with this, use mpv_observe_property() on the
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* "pause" property and ignore MPV_EVENT_PAUSE/UNPAUSE. Likewise, the
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* "core-idle" property tells you whether video is actually playing or not.
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*/
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MPV_EVENT_PAUSE = 12,
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/**
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@ -1020,7 +1020,8 @@ static int mp_property_core_idle(void *ctx, struct m_property *prop,
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int action, void *arg)
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{
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MPContext *mpctx = ctx;
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return m_property_flag_ro(action, arg, mpctx->paused);
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bool idle = mpctx->paused || !mpctx->restart_complete || !mpctx->playing;
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return m_property_flag_ro(action, arg, idle);
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}
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static int mp_property_eof_reached(void *ctx, struct m_property *prop,
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