lua: use new OSD property

See previous commit.

A nice side-effect is that mp.get_osd_margins() is not a special
Lua-only thing anymore. I didn't test whether this function still works
as expected, though.
This commit is contained in:
wm4 2020-01-08 00:16:58 +01:00
parent db9048f21a
commit 11b9315b3f
2 changed files with 6 additions and 21 deletions

View File

@ -998,17 +998,6 @@ static int script_raw_abort_async_command(lua_State *L)
return 0;
}
static int script_get_osd_margins(lua_State *L)
{
struct MPContext *mpctx = get_mpctx(L);
struct mp_osd_res vo_res = osd_get_vo_res(mpctx->osd);
lua_pushnumber(L, vo_res.ml);
lua_pushnumber(L, vo_res.mt);
lua_pushnumber(L, vo_res.mr);
lua_pushnumber(L, vo_res.mb);
return 4;
}
static int script_get_mouse_pos(lua_State *L)
{
struct MPContext *mpctx = get_mpctx(L);
@ -1250,7 +1239,6 @@ static const struct fn_entry main_fns[] = {
FN_ENTRY(set_property_native),
FN_ENTRY(raw_observe_property),
FN_ENTRY(raw_unobserve_property),
FN_ENTRY(get_osd_margins),
FN_ENTRY(get_mouse_pos),
FN_ENTRY(get_time),
FN_ENTRY(input_set_section_mouse_area),

View File

@ -638,17 +638,14 @@ function mp.set_osd_ass(res_x, res_y, data)
end
function mp.get_osd_size()
local w = mp.get_property_number("osd-width", 0)
local h = mp.get_property_number("osd-height", 0)
local par = mp.get_property_number("osd-par", 0)
if par == 0 then
par = 1
end
local aspect = 1.0 * w / math.max(h, 1.0) / par
return w, h, aspect
local prop = mp.get_property_native("osd-dimensions")
return prop.w, prop.h, prop.aspect
end
function mp.get_osd_margins()
local prop = mp.get_property_native("osd-dimensions")
return prop.ml, prop.mt, prop.mr, prop.mb
end
local mp_utils = package.loaded["mp.utils"]