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https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
d3d11: change mp_image plane pointer semantics
Until now, the texture pointer was stored in plane 1, and the texture array index was in plane 2. Move this down to plane 0 and plane 1. This is to align it to the new WIP D3D11 decoding API in Libav, where we decided that there is no reason to avoid setting plane 0, and that it would be less weird to start at plane 0.
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@ -301,8 +301,8 @@ struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
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if (mpi->imgfmt != IMGFMT_D3D11VA && mpi->imgfmt != IMGFMT_D3D11NV12)
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return NULL;
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ID3D11Texture2D *texture = (void *)mpi->planes[1];
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int subindex = (intptr_t)mpi->planes[2];
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ID3D11Texture2D *texture = (void *)mpi->planes[0];
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int subindex = (intptr_t)mpi->planes[1];
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if (!texture)
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return NULL;
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@ -87,9 +87,9 @@ static struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view,
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mp_image_setfmt(mpi, IMGFMT_D3D11VA);
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mp_image_set_size(mpi, w, h);
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mpi->planes[0] = NULL;
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mpi->planes[1] = (void *)surface->texture;
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mpi->planes[2] = (void *)(intptr_t)surface_desc.Texture2D.ArraySlice;
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mpi->planes[0] = (void *)surface->texture;
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mpi->planes[1] = (void *)(intptr_t)surface_desc.Texture2D.ArraySlice;
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mpi->planes[2] = NULL;
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mpi->planes[3] = (void *)surface->surface;
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return mpi;
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@ -115,8 +115,8 @@ static struct mp_image *d3d11va_retrieve_image(struct lavc_ctx *s,
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if (img->imgfmt != IMGFMT_D3D11VA)
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return img;
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ID3D11Texture2D *texture = (void *)img->planes[1];
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int subindex = (intptr_t)img->planes[2];
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ID3D11Texture2D *texture = (void *)img->planes[0];
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int subindex = (intptr_t)img->planes[1];
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if (!texture) {
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MP_ERR(p, "Failed to get Direct3D texture and surface from mp_image\n");
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@ -178,7 +178,7 @@ static const struct d3d_decoded_format d3d11_formats[] = {
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static struct mp_image *d3d11va_update_image_attribs(struct lavc_ctx *s,
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struct mp_image *img)
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{
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ID3D11Texture2D *texture = (void *)img->planes[1];
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ID3D11Texture2D *texture = (void *)img->planes[0];
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if (!texture)
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return img;
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@ -101,8 +101,8 @@ static struct mp_image *alloc_pool(void *pctx, int fmt, int w, int h)
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mp_image_set_size(mpi, w, h);
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mpi->params.hw_subfmt = p->out_params.hw_subfmt;
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mpi->planes[1] = (void *)texture;
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mpi->planes[2] = (void *)(intptr_t)0;
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mpi->planes[0] = (void *)texture;
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mpi->planes[1] = (void *)(intptr_t)0;
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return mpi;
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}
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@ -257,13 +257,13 @@ static int render(struct vf_instance *vf)
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if (!out)
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goto cleanup;
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ID3D11Texture2D *d3d_out_tex = (void *)out->planes[1];
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ID3D11Texture2D *d3d_out_tex = (void *)out->planes[0];
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in = mp_refqueue_get(p->queue, 0);
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if (!in)
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goto cleanup;
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ID3D11Texture2D *d3d_tex = (void *)in->planes[1];
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int d3d_subindex = (intptr_t)in->planes[2];
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ID3D11Texture2D *d3d_tex = (void *)in->planes[0];
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int d3d_subindex = (intptr_t)in->planes[1];
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mp_image_copy_attributes(out, in);
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@ -279,8 +279,8 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
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if (!p->gl_textures[0])
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return -1;
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ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1];
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int d3d_subindex = (intptr_t)hw_image->planes[2];
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ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[0];
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int d3d_subindex = (intptr_t)hw_image->planes[1];
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if (!d3d_tex)
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return -1;
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@ -203,7 +203,7 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
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if (!p->gl_texture)
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return -1;
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ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1];
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ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[0];
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if (!d3d_tex)
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return -1;
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