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https://github.com/mpv-player/mpv
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af_scaletempo: uncrustify
Also do some cosmetic changes, like merging definition and initialization of local variables. Remove an annoying debug mp_msg() from af_open(). It just printed the command line parameters; if this is really needed, it could be added to af.c instead (similar as to what vf.c does).
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142d5c985e
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@ -55,21 +55,22 @@ typedef struct af_scaletempo_s
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int bytes_queue;
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int bytes_queued;
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int bytes_to_slide;
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int8_t* buf_queue;
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int8_t *buf_queue;
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// overlap
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int samples_overlap;
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int samples_standing;
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int bytes_overlap;
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int bytes_standing;
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void* buf_overlap;
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void* table_blend;
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void (*output_overlap)(struct af_scaletempo_s* s, void* out_buf, int bytes_off);
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void *buf_overlap;
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void *table_blend;
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void (*output_overlap)(struct af_scaletempo_s *s, void *out_buf,
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int bytes_off);
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// best overlap
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int frames_search;
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int num_channels;
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void* buf_pre_corr;
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void* table_window;
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int (*best_overlap_offset)(struct af_scaletempo_s* s);
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void *buf_pre_corr;
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void *table_window;
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int (*best_overlap_offset)(struct af_scaletempo_s *s);
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// command line
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float scale_nominal;
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float ms_stride;
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@ -80,18 +81,16 @@ typedef struct af_scaletempo_s
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short speed_pitch;
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} af_scaletempo_t;
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static int fill_queue(struct af_instance* af, struct mp_audio* data, int offset)
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static int fill_queue(struct af_instance *af, struct mp_audio *data, int offset)
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{
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af_scaletempo_t* s = af->priv;
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af_scaletempo_t *s = af->priv;
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int bytes_in = data->len - offset;
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int offset_unchanged = offset;
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if (s->bytes_to_slide > 0) {
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if (s->bytes_to_slide < s->bytes_queued) {
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int bytes_move = s->bytes_queued - s->bytes_to_slide;
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memmove(s->buf_queue,
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s->buf_queue + s->bytes_to_slide,
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bytes_move);
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memmove(s->buf_queue, s->buf_queue + s->bytes_to_slide, bytes_move);
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s->bytes_to_slide = 0;
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s->bytes_queued = bytes_move;
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} else {
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@ -109,8 +108,7 @@ static int fill_queue(struct af_instance* af, struct mp_audio* data, int offset)
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int bytes_copy = MPMIN(s->bytes_queue - s->bytes_queued, bytes_in);
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assert(bytes_copy >= 0);
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memcpy(s->buf_queue + s->bytes_queued,
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(int8_t*)data->audio + offset,
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bytes_copy);
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(int8_t *)data->audio + offset, bytes_copy);
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s->bytes_queued += bytes_copy;
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offset += bytes_copy;
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}
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@ -118,31 +116,27 @@ static int fill_queue(struct af_instance* af, struct mp_audio* data, int offset)
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return offset - offset_unchanged;
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}
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#define UNROLL_PADDING (4*4)
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#define UNROLL_PADDING (4 * 4)
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static int best_overlap_offset_float(af_scaletempo_t* s)
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static int best_overlap_offset_float(af_scaletempo_t *s)
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{
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float *pw, *po, *ppc, *search_start;
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float best_corr = INT_MIN;
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int best_off = 0;
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int i, off;
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pw = s->table_window;
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po = s->buf_overlap;
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float *pw = s->table_window;
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float *po = s->buf_overlap;
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po += s->num_channels;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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*ppc++ = *pw++ * *po++;
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}
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float *ppc = s->buf_pre_corr;
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for (int i = s->num_channels; i < s->samples_overlap; i++)
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*ppc++ = *pw++ **po++;
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search_start = (float*)s->buf_queue + s->num_channels;
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for (off=0; off<s->frames_search; off++) {
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float *search_start = (float *)s->buf_queue + s->num_channels;
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for (int off = 0; off < s->frames_search; off++) {
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float corr = 0;
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float* ps = search_start;
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float *ps = search_start;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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corr += *ppc++ * *ps++;
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}
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for (int i = s->num_channels; i < s->samples_overlap; i++)
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corr += *ppc++ **ps++;
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if (corr > best_corr) {
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best_corr = corr;
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best_off = off;
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@ -153,36 +147,31 @@ static int best_overlap_offset_float(af_scaletempo_t* s)
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return best_off * 4 * s->num_channels;
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}
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static int best_overlap_offset_s16(af_scaletempo_t* s)
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static int best_overlap_offset_s16(af_scaletempo_t *s)
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{
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int32_t *pw, *ppc;
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int16_t *po, *search_start;
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int64_t best_corr = INT64_MIN;
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int best_off = 0;
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int off;
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long i;
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pw = s->table_window;
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po = s->buf_overlap;
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int32_t *pw = s->table_window;
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int16_t *po = s->buf_overlap;
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po += s->num_channels;
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ppc = s->buf_pre_corr;
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for (i=s->num_channels; i<s->samples_overlap; i++) {
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*ppc++ = ( *pw++ * *po++ ) >> 15;
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}
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int32_t *ppc = s->buf_pre_corr;
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for (long i = s->num_channels; i < s->samples_overlap; i++)
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*ppc++ = (*pw++ **po++) >> 15;
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search_start = (int16_t*)s->buf_queue + s->num_channels;
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for (off=0; off<s->frames_search; off++) {
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int16_t *search_start = (int16_t *)s->buf_queue + s->num_channels;
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for (int off = 0; off < s->frames_search; off++) {
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int64_t corr = 0;
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int16_t* ps = search_start;
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int16_t *ps = search_start;
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ppc = s->buf_pre_corr;
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ppc += s->samples_overlap - s->num_channels;
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ps += s->samples_overlap - s->num_channels;
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i = -(s->samples_overlap - s->num_channels);
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long i = -(s->samples_overlap - s->num_channels);
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do {
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corr += ppc[i+0] * ps[i+0];
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corr += ppc[i+1] * ps[i+1];
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corr += ppc[i+2] * ps[i+2];
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corr += ppc[i+3] * ps[i+3];
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corr += ppc[i + 0] * ps[i + 0];
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corr += ppc[i + 1] * ps[i + 1];
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corr += ppc[i + 2] * ps[i + 2];
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corr += ppc[i + 3] * ps[i + 3];
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i += 4;
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} while (i < 0);
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if (corr > best_corr) {
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@ -195,38 +184,36 @@ static int best_overlap_offset_s16(af_scaletempo_t* s)
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return best_off * 2 * s->num_channels;
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}
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static void output_overlap_float(af_scaletempo_t* s, void* buf_out,
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static void output_overlap_float(af_scaletempo_t *s, void *buf_out,
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int bytes_off)
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{
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float* pout = buf_out;
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float* pb = s->table_blend;
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float* po = s->buf_overlap;
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float* pin = (float*)(s->buf_queue + bytes_off);
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int i;
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for (i=0; i<s->samples_overlap; i++) {
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*pout++ = *po - *pb++ * ( *po - *pin++ ); po++;
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float *pout = buf_out;
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float *pb = s->table_blend;
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float *po = s->buf_overlap;
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float *pin = (float *)(s->buf_queue + bytes_off);
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for (int i = 0; i < s->samples_overlap; i++) {
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*pout++ = *po - *pb++ *(*po - *pin++);
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po++;
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}
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}
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static void output_overlap_s16(af_scaletempo_t* s, void* buf_out,
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static void output_overlap_s16(af_scaletempo_t *s, void *buf_out,
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int bytes_off)
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{
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int16_t* pout = buf_out;
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int32_t* pb = s->table_blend;
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int16_t* po = s->buf_overlap;
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int16_t* pin = (int16_t*)(s->buf_queue + bytes_off);
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int i;
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for (i=0; i<s->samples_overlap; i++) {
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*pout++ = *po - ( ( *pb++ * ( *po - *pin++ ) ) >> 16 ); po++;
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int16_t *pout = buf_out;
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int32_t *pb = s->table_blend;
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int16_t *po = s->buf_overlap;
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int16_t *pin = (int16_t *)(s->buf_queue + bytes_off);
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for (int i = 0; i < s->samples_overlap; i++) {
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*pout++ = *po - ((*pb++ *(*po - *pin++)) >> 16);
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po++;
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}
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}
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// Filter data through filter
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static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
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static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
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{
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af_scaletempo_t* s = af->priv;
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int offset_in;
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int max_bytes_out;
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int8_t* pout;
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af_scaletempo_t *s = af->priv;
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if (s->scale == 1.0) {
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af->delay = 0;
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@ -234,20 +221,23 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
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}
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// RESIZE_LOCAL_BUFFER - can't use macro
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max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1) * s->bytes_stride;
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int max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1)
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* s->bytes_stride;
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if (max_bytes_out > af->data->len) {
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mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
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"old len = %i, new len = %i\n",af->info->name,af->data->len,max_bytes_out);
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"old len = %i, new len = %i\n", af->info->name,
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af->data->len, max_bytes_out);
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af->data->audio = realloc(af->data->audio, max_bytes_out);
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if (!af->data->audio) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory\n");
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mp_msg(MSGT_AFILTER, MSGL_FATAL,
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"[libaf] Could not allocate memory\n");
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return NULL;
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}
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af->data->len = max_bytes_out;
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}
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offset_in = fill_queue(af, data, 0);
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pout = af->data->audio;
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int offset_in = fill_queue(af, data, 0);
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int8_t *pout = af->data->audio;
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while (s->bytes_queued >= s->bytes_queue) {
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int ti;
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float tf;
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@ -287,18 +277,15 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
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}
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// Initialization and runtime control
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static int control(struct af_instance* af, int cmd, void* arg)
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static int control(struct af_instance *af, int cmd, void *arg)
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{
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af_scaletempo_t* s = af->priv;
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switch(cmd){
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case AF_CONTROL_REINIT:{
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struct mp_audio* data = (struct mp_audio*)arg;
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af_scaletempo_t *s = af->priv;
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switch (cmd) {
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case AF_CONTROL_REINIT: {
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struct mp_audio *data = (struct mp_audio *)arg;
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float srate = data->rate / 1000;
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int nch = data->nch;
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int bps;
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int use_int = 0;
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int frames_stride, frames_overlap;
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int i, j;
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mp_msg(MSGT_AFILTER, MSGL_V,
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"[scaletempo] %.3f speed * %.3f scale_nominal = %.3f\n",
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@ -319,9 +306,9 @@ static int control(struct af_instance* af, int cmd, void* arg)
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} else {
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mp_audio_set_format(af->data, AF_FORMAT_FLOAT_NE);
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}
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bps = af->data->bps;
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int bps = af->data->bps;
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frames_stride = srate * s->ms_stride;
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int frames_stride = srate * s->ms_stride;
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s->bytes_stride = frames_stride * bps * nch;
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s->bytes_stride_scaled = s->scale * s->bytes_stride;
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s->frames_stride_scaled = s->scale * frames_stride;
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@ -329,7 +316,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
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af->mul = (double)s->bytes_stride / s->bytes_stride_scaled;
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af->delay = 0;
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frames_overlap = frames_stride * s->percent_overlap;
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int frames_overlap = frames_stride * s->percent_overlap;
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if (frames_overlap <= 0) {
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s->bytes_standing = s->bytes_stride;
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s->samples_standing = s->bytes_standing / bps;
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@ -342,72 +329,71 @@ static int control(struct af_instance* af, int cmd, void* arg)
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s->samples_standing = s->bytes_standing / bps;
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s->buf_overlap = realloc(s->buf_overlap, s->bytes_overlap);
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s->table_blend = realloc(s->table_blend, s->bytes_overlap * 4);
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if(!s->buf_overlap || !s->table_blend) {
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if (!s->buf_overlap || !s->table_blend) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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memset(s->buf_overlap, 0, s->bytes_overlap);
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if (use_int) {
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int32_t* pb = s->table_blend;
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int32_t *pb = s->table_blend;
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int64_t blend = 0;
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for (i=0; i<frames_overlap; i++) {
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for (int i = 0; i < frames_overlap; i++) {
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int32_t v = blend / frames_overlap;
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for (j=0; j<nch; j++) {
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for (int j = 0; j < nch; j++)
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*pb++ = v;
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}
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blend += 65536; // 2^16
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}
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s->output_overlap = output_overlap_s16;
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} else {
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float* pb = s->table_blend;
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for (i=0; i<frames_overlap; i++) {
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float *pb = s->table_blend;
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for (int i = 0; i < frames_overlap; i++) {
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float v = i / (float)frames_overlap;
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for (j=0; j<nch; j++) {
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for (int j = 0; j < nch; j++)
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*pb++ = v;
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}
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}
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s->output_overlap = output_overlap_float;
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}
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}
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s->frames_search = (frames_overlap > 1) ? srate * s->ms_search : 0;
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if (s->frames_search <= 0) {
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if (s->frames_search <= 0)
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s->best_overlap_offset = NULL;
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} else {
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else {
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if (use_int) {
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int64_t t = frames_overlap;
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int32_t n = 8589934588LL / (t * t); // 4 * (2^31 - 1) / t^2
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int32_t* pw;
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s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap * 2 + UNROLL_PADDING);
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s->table_window = realloc(s->table_window, s->bytes_overlap * 2 - nch * bps * 2);
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if(!s->buf_pre_corr || !s->table_window) {
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s->buf_pre_corr = realloc(s->buf_pre_corr,
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s->bytes_overlap * 2 + UNROLL_PADDING);
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s->table_window = realloc(s->table_window,
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s->bytes_overlap * 2 - nch * bps * 2);
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if (!s->buf_pre_corr || !s->table_window) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0, UNROLL_PADDING);
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pw = s->table_window;
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for (i=1; i<frames_overlap; i++) {
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int32_t v = ( i * (t - i) * n ) >> 15;
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for (j=0; j<nch; j++) {
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memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0,
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UNROLL_PADDING);
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int32_t *pw = s->table_window;
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for (int i = 1; i < frames_overlap; i++) {
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int32_t v = (i * (t - i) * n) >> 15;
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for (int j = 0; j < nch; j++)
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*pw++ = v;
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}
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}
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s->best_overlap_offset = best_overlap_offset_s16;
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} else {
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float* pw;
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s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap);
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s->table_window = realloc(s->table_window, s->bytes_overlap - nch * bps);
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if(!s->buf_pre_corr || !s->table_window) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
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s->table_window = realloc(s->table_window,
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s->bytes_overlap - nch * bps);
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if (!s->buf_pre_corr || !s->table_window) {
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mp_msg(MSGT_AFILTER, MSGL_FATAL,
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"[scaletempo] Out of memory\n");
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return AF_ERROR;
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}
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pw = s->table_window;
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for (i=1; i<frames_overlap; i++) {
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float *pw = s->table_window;
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for (int i = 1; i < frames_overlap; i++) {
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float v = i * (frames_overlap - i);
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||||
for (j=0; j<nch; j++) {
|
||||
for (int j = 0; j < nch; j++)
|
||||
*pw++ = v;
|
||||
}
|
||||
}
|
||||
s->best_overlap_offset = best_overlap_offset_float;
|
||||
}
|
||||
}
|
||||
@ -418,7 +404,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
|
||||
s->bytes_queue
|
||||
= (s->frames_search + frames_stride + frames_overlap) * bps * nch;
|
||||
s->buf_queue = realloc(s->buf_queue, s->bytes_queue + UNROLL_PADDING);
|
||||
if(!s->buf_queue) {
|
||||
if (!s->buf_queue) {
|
||||
mp_msg(MSGT_AFILTER, MSGL_FATAL, "[scaletempo] Out of memory\n");
|
||||
return AF_ERROR;
|
||||
}
|
||||
@ -426,7 +412,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
|
||||
s->bytes_queued = 0;
|
||||
s->bytes_to_slide = 0;
|
||||
|
||||
mp_msg (MSGT_AFILTER, MSGL_DBG2, "[scaletempo] "
|
||||
mp_msg(MSGT_AFILTER, MSGL_DBG2, "[scaletempo] "
|
||||
"%.2f stride_in, %i stride_out, %i standing, "
|
||||
"%i overlap, %i search, %i queue, %s mode\n",
|
||||
s->frames_stride_scaled,
|
||||
@ -435,15 +421,14 @@ static int control(struct af_instance* af, int cmd, void* arg)
|
||||
(int)(s->bytes_overlap / nch / bps),
|
||||
s->frames_search,
|
||||
(int)(s->bytes_queue / nch / bps),
|
||||
(use_int?"s16":"float"));
|
||||
(use_int ? "s16" : "float"));
|
||||
|
||||
return af_test_output(af, (struct mp_audio*)arg);
|
||||
return af_test_output(af, (struct mp_audio *)arg);
|
||||
}
|
||||
case AF_CONTROL_PLAYBACK_SPEED | AF_CONTROL_SET:{
|
||||
case AF_CONTROL_PLAYBACK_SPEED | AF_CONTROL_SET: {
|
||||
if (s->speed_tempo) {
|
||||
if (s->speed_pitch) {
|
||||
if (s->speed_pitch)
|
||||
break;
|
||||
}
|
||||
s->speed = *(double *)arg;
|
||||
s->scale = s->speed * s->scale_nominal;
|
||||
} else {
|
||||
@ -455,22 +440,22 @@ static int control(struct af_instance* af, int cmd, void* arg)
|
||||
}
|
||||
return AF_OK;
|
||||
}
|
||||
case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_SET:{
|
||||
s->scale = *(float*)arg;
|
||||
case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_SET: {
|
||||
s->scale = *(float *)arg;
|
||||
s->scale = s->speed * s->scale_nominal;
|
||||
return AF_OK;
|
||||
}
|
||||
case AF_CONTROL_SCALETEMPO_AMOUNT | AF_CONTROL_GET:
|
||||
*(float*)arg = s->scale;
|
||||
*(float *)arg = s->scale;
|
||||
return AF_OK;
|
||||
}
|
||||
return AF_UNKNOWN;
|
||||
}
|
||||
|
||||
// Deallocate memory
|
||||
static void uninit(struct af_instance* af)
|
||||
static void uninit(struct af_instance *af)
|
||||
{
|
||||
af_scaletempo_t* s = af->priv;
|
||||
af_scaletempo_t *s = af->priv;
|
||||
free(af->data->audio);
|
||||
free(af->data);
|
||||
free(s->buf_queue);
|
||||
@ -484,23 +469,22 @@ static void uninit(struct af_instance* af)
|
||||
#define SCALE_PITCH 2
|
||||
|
||||
// Allocate memory and set function pointers
|
||||
static int af_open(struct af_instance* af){
|
||||
static int af_open(struct af_instance *af)
|
||||
{
|
||||
af_scaletempo_t *s = af->priv;
|
||||
|
||||
af->control = control;
|
||||
af->uninit = uninit;
|
||||
af->play = play;
|
||||
af->mul = 1;
|
||||
af->data = calloc(1,sizeof(struct mp_audio));
|
||||
if(af->data == NULL)
|
||||
af->data = calloc(1, sizeof(struct mp_audio));
|
||||
if (af->data == NULL)
|
||||
return AF_ERROR;
|
||||
|
||||
s->speed_tempo = !!(s->speed_opt & SCALE_TEMPO);
|
||||
s->speed_pitch = !!(s->speed_opt & SCALE_PITCH);
|
||||
|
||||
s->scale = s->speed * s->scale_nominal;
|
||||
mp_msg(MSGT_AFILTER, MSGL_DBG2, "[scaletempo] %6.3f scale, %6.2f stride, %6.2f overlap, %6.2f search, speed = %s\n", s->scale_nominal, s->ms_stride, s->percent_overlap, s->ms_search, (s->speed_tempo?(s->speed_pitch?"tempo and speed":"tempo"):(s->speed_pitch?"pitch":"none")));
|
||||
|
||||
return AF_OK;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user