mirror of https://github.com/mpv-player/mpv
Use av_malloc to ensure sufficient alignment and also free at least some
of the allocated memory. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30430 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -45,7 +45,7 @@ static int pngRead( unsigned char * fname,txSample * bf )
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fseek(fp, 0, SEEK_END);
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len = ftell(fp);
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if (len > 50 * 1024 * 1024) return 2;
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data = malloc(len + FF_INPUT_BUFFER_PADDING_SIZE);
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data = av_malloc(len + FF_INPUT_BUFFER_PADDING_SIZE);
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fseek(fp, 0, SEEK_SET);
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fread(data, len, 1, fp);
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fclose(fp);
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@ -74,6 +74,7 @@ static int pngRead( unsigned char * fname,txSample * bf )
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avcodec_close(avctx);
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av_freep(&frame);
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av_freep(&avctx);
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av_freep(&data);
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mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[png] filename: %s.\n",fname );
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mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[png] size: %dx%d bits: %d\n",bf->Width,bf->Height,bf->BPP );
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