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vo: reject vo_redraw_frame() if no frames have been drawn

vo_xv crashed if existing frames had been lost due to a config() call
in the middle of a file and vo_redraw_frame() was called. Add checks
to reject vo_redraw_frame() unless at least one frame has been flipped
after the the last configuration change, so individual VOs do not have
to deal with this case.
This commit is contained in:
Uoti Urpala 2012-02-28 03:17:25 +02:00
parent a43a4aafd0
commit 0e752d5863
2 changed files with 4 additions and 1 deletions

View File

@ -285,7 +285,7 @@ int vo_draw_image(struct vo *vo, struct mp_image *mpi, double pts)
int vo_redraw_frame(struct vo *vo)
{
if (!vo->config_ok)
if (!vo->config_ok || !vo->hasframe)
return -1;
if (vo_control(vo, VOCTRL_REDRAW_FRAME, NULL) == true) {
vo->redrawing = true;
@ -358,6 +358,7 @@ void vo_flip_page(struct vo *vo, unsigned int pts_us, int duration)
vo->driver->flip_page_timed(vo, pts_us, duration);
else
vo->driver->flip_page(vo);
vo->hasframe = true;
}
void vo_check_events(struct vo *vo)
@ -500,6 +501,7 @@ int vo_config(struct vo *vo, uint32_t width, uint32_t height,
vo->frame_loaded = false;
vo->waiting_mpi = NULL;
vo->redrawing = false;
vo->hasframe = false;
return ret;
}

View File

@ -265,6 +265,7 @@ struct vo {
double next_pts2; // optional pts of frame after that
bool want_redraw; // visible frame wrong (window resize), needs refresh
bool redrawing; // between redrawing frame and flipping it
bool hasframe; // >= 1 frame has been drawn, so redraw is possible
double flip_queue_offset; // queue flip events at most this much in advance