DOCS/tech-overview.txt: some updates

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wm4 2014-08-18 01:08:47 +02:00
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commit 0cee4498f1
1 changed files with 35 additions and 17 deletions

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@ -1,4 +1,4 @@
This file intends to give a big picture of how mpv is structured. This file intends to give a big picture overview of how mpv is structured.
player/*.c: player/*.c:
Essentially makes up the player applications, including the main() function Essentially makes up the player applications, including the main() function
@ -31,15 +31,28 @@ player/*.c:
* loop, or exit if no next file or quit is requested * loop, or exit if no next file or quit is requested
(see enum stop_play_reason) (see enum stop_play_reason)
* call exit_player_with_rc() * call exit_player_with_rc()
* run_playloop():
* calls fill_audio_out_buffers()
This checks whether new audio needs to be decoded, and pushes it
to the AO.
* calls write_video()
Decode new video, and push it to the VO.
* determines whether playback of the current file has ended
* determines when to start playback after seeks
* and calls a whole lot of other stuff
(Really, this function does everything.)
Things worth saying about the playback core: Things worth saying about the playback core:
- the currently played tracks are in sh_video and sh_audio - most state is in MPContext (core.h), which is not available to the
subsystems
- the currently played tracks are in mpctx->current_tracks, and decoder
state in d_video/d_audio/d_sub
- the timeline stuff is used only with MKV ordered chapters (and some other - the timeline stuff is used only with MKV ordered chapters (and some other
minor features: cue, edl) minor features: cue, edl)
- most state is in MPContext (mp_core.h), which is not available to the
subsystems
- the other subsystems rarely call back into the frontend, and the frontend - the other subsystems rarely call back into the frontend, and the frontend
polls them instead (probably a good thing) polls them instead (probably a good thing)
- one exceptions are wakeup callbacks, which notify a "higher" component
of a changed situation in a subsystem
I like to call the player/*.c files the "frontend". I like to call the player/*.c files the "frontend".
@ -103,7 +116,7 @@ options/options.h, options/options.c
options.c. Most default values for options and MPOpts are in options.c. Most default values for options and MPOpts are in
mp_default_opts at the end of options.c. mp_default_opts at the end of options.c.
MPOpts is unfortunarely quite monolithic, and virtually accessed by MPOpts is unfortunately quite monolithic, and virtually accessed by
everything.But some components (like video outputs and video filters) have everything.But some components (like video outputs and video filters) have
their own sub-option tables separate from MPOpts. their own sub-option tables separate from MPOpts.
@ -111,7 +124,7 @@ options/options.h, options/options.c
parser-mpcmd.c, and uses the option table in options.c. parser-mpcmd.c, and uses the option table in options.c.
input/input.c: input/input.c:
This translates keyboard input comming from libvo and other sources (such This translates keyboard input comming from VOs and other sources (such
as remote control devices like Apple IR or client API commands) to the as remote control devices like Apple IR or client API commands) to the
key bindings listed in the user's (or the builtin) input.conf and turns key bindings listed in the user's (or the builtin) input.conf and turns
them into items of type struct mp_cmd. These commands are queued, and read them into items of type struct mp_cmd. These commands are queued, and read
@ -122,7 +135,7 @@ input/input.c:
of input commands somewhere else. of input commands somewhere else.
common/msg.h: common/msg.h:
All terminal output should go through mp_msg(). All terminal output must go through mp_msg().
stream/*: stream/*:
File input is implemented here. stream.h/.c provides a simple stream based File input is implemented here. stream.h/.c provides a simple stream based
@ -181,7 +194,7 @@ video/out/:
vo_opengl can pick a windowing system at runtime, e.g. the same binary can vo_opengl can pick a windowing system at runtime, e.g. the same binary can
provide both X11 and Cocoa support on OSX. provide both X11 and Cocoa support on OSX.
VOs can be reconfigured at runtime. A config() call can change the video VOs can be reconfigured at runtime. A vo_config() call can change the video
resolution and format, without destroying the window. resolution and format, without destroying the window.
vo_vdpau and vo_opengl should be taken as reference. vo_vdpau and vo_opengl should be taken as reference.
@ -203,9 +216,12 @@ audio/filter/:
audio/out/: audio/out/:
Audio outputs. Audio outputs.
Unlike VOs, AOs can't be reconfigured on a format change. Without Unlike VOs, AOs can't be reconfigured on a format change. On audio format
--gapless-audio, even playing a new file will close and re-open the audio changes, the AO will simply be closed and re-opened.
device.
There are wrappers to support for two types of audio APIs: push.c and
pull.c. ao.c calls into one of these. They contain generic code to deal
with the data flow these APIs impose.
Note that mpv synchronizes the video to the audio. That's the reason Note that mpv synchronizes the video to the audio. That's the reason
why buggy audio drivers can have a bad influence on playback quality. why buggy audio drivers can have a bad influence on playback quality.
@ -218,12 +234,14 @@ sub/:
the OSD text renderer (which uses libass, and takes care of all the tricky the OSD text renderer (which uses libass, and takes care of all the tricky
fontconfig/freetype API usage and text layouting). fontconfig/freetype API usage and text layouting).
Subtitle loading is now in demux/ instead. demux_libass.c wraps loading The VOs call osd.c to render OSD and subtitle (via e.g. osd_draw()). osd.c
.ass subtitles via libass. demux_lavf.c loads most subtitle types via in turn asks dec_sub.c for subtitle overlay bitmaps, which relays the
FFmpeg. demux_subreader.c is the old MPlayer code. It's used as last request to one of the sd_*.c subtitle decoders/renderers.
fallback, or to handle some text subtitle types on Libav. (It also can
load UTF-16 encoded subtitles without requiring the use of -sub-codepage.) Subtitle loading is in demux/. The MPlayer subreader.c is mostly gone - parts
demux_subreader.c should eventually go away (maybe). of it survive in demux_subreader.c. It's used as last fallback, or to handle
some text subtitle types on Libav. It should go away eventually. Normally,
subtitles are loaded via demux_lavf.c.
The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c
as they are demuxed. All text subtitles are rendered by sd_ass.c. If text as they are demuxed. All text subtitles are rendered by sd_ass.c. If text