player: print an error message if run command fails

Note that we can't use mp_msg, because it's not async-signal safe (we
might be running other threads while forking, so only functions
specified to be async-signal safe can be called, and this doesn't
include stdio; mp_msg acquires a mutex too).

Also, always print a \n before running the program to flush the status
line. The effect is that a program running successfully as well as the
error message will effectively start on a new line.
This commit is contained in:
wm4 2014-01-05 20:11:01 +01:00
parent cd31697dd8
commit 0c36f655e1
1 changed files with 5 additions and 1 deletions

View File

@ -3052,6 +3052,7 @@ void run_command(MPContext *mpctx, mp_cmd_t *cmd)
case MP_CMD_RUN: {
#ifndef __MINGW32__
mp_msg(mpctx->statusline, MSGL_STATUS, "\n");
char *args[MP_CMD_MAX_ARGS + 1] = {0};
for (int n = 0; n < cmd->nargs; n++)
args[n] = cmd->args[n].v.s;
@ -3062,7 +3063,10 @@ void run_command(MPContext *mpctx, mp_cmd_t *cmd)
// about having to wait for the second process to terminate.
if (fork() == 0) {
execvp(args[0], args);
_exit(0);
// mp_msg() is not safe to be called from a forked process.
char s[] = "Executing program failed.\n";
write(2, s, sizeof(s) - 1);
_exit(1);
}
_exit(0);
}