Set vo_mouse_autohide in gl and gl2 vos, so the mouse hiding behaviour

becomes the same as for the other vos using X11.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25513 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2007-12-22 20:17:57 +00:00
parent dca49663cd
commit 087dbfe99f
2 changed files with 2 additions and 0 deletions

View File

@ -465,6 +465,7 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
if (!vo_w32_config(d_width, d_height, flags))
return -1;
#else
vo_mouse_autohide = 1;
if (WinID >= 0) {
vo_window = WinID ? (Window)WinID : mRootWin;
vo_x11_selectinput_witherr(mDisplay, vo_window,

View File

@ -521,6 +521,7 @@ static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi)
static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) {
XVisualInfo *vinfo, vinfo_buf;
vo_mouse_autohide = 1;
if (WinID >= 0) {
vo_window = WinID ? (Window)WinID : mRootWin;
vo_x11_selectinput_witherr(mDisplay, vo_window,