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ao_audiotrack: change buffer sizing logic
Previously number of channels was being ignored. The buffer will now be between 75ms and 150ms Signed-off-by: Aman Karmani <aman@tmm1.net>
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@ -721,8 +721,8 @@ static int init(struct ao *ao)
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return -1;
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}
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int min = 0.200 * p->samplerate * af_fmt_to_bytes(ao->format);
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int max = min * 3 / 2;
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int min = 0.075 * p->samplerate * af_fmt_to_bytes(ao->format) * ao->channels.num;
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int max = min * 2;
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p->size = MPCLAMP(buffer_size * 2, min, max);
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MP_VERBOSE(ao, "Setting bufferSize = %d (driver=%d, min=%d, max=%d)\n", p->size, buffer_size, min, max);
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ao->device_buffer = p->size / af_fmt_to_bytes(ao->format);
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