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https://github.com/mpv-player/mpv
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vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if present
This new interface in libva2 offers a cleaner way to export surfaces which can then be imported to EGL. In particular, this works with the Mesa driver, so we can have proper playback without a pointless download and upload on AMD cards. This change does nothing with libva1, and will fall back to the libva1 interface (vaDeriveImage() + vaAcquireBufferHandle()) if vaExportSurfaceHandle() is not present.
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@ -18,6 +18,7 @@
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#include <stddef.h>
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#include <string.h>
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#include <assert.h>
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#include <unistd.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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@ -127,6 +128,11 @@ struct priv {
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EGLImageKHR images[4];
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VAImage current_image;
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bool buffer_acquired;
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#if VA_CHECK_VERSION(1, 0, 0)
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bool esh_not_implemented;
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VADRMPRIMESurfaceDescriptor desc;
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bool surface_acquired;
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#endif
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EGLImageKHR (EGLAPIENTRY *CreateImageKHR)(EGLDisplay, EGLContext,
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EGLenum, EGLClientBuffer,
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@ -209,6 +215,14 @@ static void mapper_unmap(struct ra_hwdec_mapper *mapper)
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p->images[n] = 0;
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}
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#if VA_CHECK_VERSION(1, 0, 0)
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if (p->surface_acquired) {
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for (int n = 0; n < p->desc.num_objects; n++)
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close(p->desc.objects[n].fd);
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p->surface_acquired = false;
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}
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#endif
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if (p->buffer_acquired) {
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status = vaReleaseBufferHandle(display, p->current_image.buf);
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CHECK_VA_STATUS(mapper, "vaReleaseBufferHandle()");
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@ -330,6 +344,72 @@ static int mapper_map(struct ra_hwdec_mapper *mapper)
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VAImage *va_image = &p->current_image;
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VADisplay *display = p_owner->display;
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#if VA_CHECK_VERSION(1, 0, 0)
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if (p->esh_not_implemented)
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goto esh_failed;
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status = vaExportSurfaceHandle(display, va_surface_id(mapper->src),
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VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2,
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VA_EXPORT_SURFACE_READ_ONLY |
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VA_EXPORT_SURFACE_SEPARATE_LAYERS,
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&p->desc);
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if (!CHECK_VA_STATUS(mapper, "vaAcquireSurfaceHandle()")) {
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if (status == VA_STATUS_ERROR_UNIMPLEMENTED)
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p->esh_not_implemented = true;
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goto esh_failed;
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}
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p->surface_acquired = true;
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for (int n = 0; n < p->num_planes; n++) {
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int attribs[20] = {EGL_NONE};
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int num_attribs = 0;
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ADD_ATTRIB(EGL_LINUX_DRM_FOURCC_EXT, p->desc.layers[n].drm_format);
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ADD_ATTRIB(EGL_WIDTH, p->tex[n]->params.w);
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ADD_ATTRIB(EGL_HEIGHT, p->tex[n]->params.h);
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#define ADD_PLANE_ATTRIBS(plane) do { \
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ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _FD_EXT, \
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p->desc.objects[p->desc.layers[n].object_index[plane]].fd); \
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ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _OFFSET_EXT, \
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p->desc.layers[n].offset[plane]); \
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ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _PITCH_EXT, \
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p->desc.layers[n].pitch[plane]); \
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} while (0)
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ADD_PLANE_ATTRIBS(0);
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if (p->desc.layers[n].num_planes > 1)
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ADD_PLANE_ATTRIBS(1);
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if (p->desc.layers[n].num_planes > 2)
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ADD_PLANE_ATTRIBS(2);
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if (p->desc.layers[n].num_planes > 3)
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ADD_PLANE_ATTRIBS(3);
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p->images[n] = p->CreateImageKHR(eglGetCurrentDisplay(),
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EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
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if (!p->images[n])
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goto esh_failed;
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gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[n]);
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p->EGLImageTargetTexture2DOES(GL_TEXTURE_2D, p->images[n]);
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mapper->tex[n] = p->tex[n];
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}
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gl->BindTexture(GL_TEXTURE_2D, 0);
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if (p->desc.fourcc == VA_FOURCC_YV12)
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MPSWAP(struct ra_tex*, mapper->tex[1], mapper->tex[2]);
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return 0;
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esh_failed:
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if (p->surface_acquired) {
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for (int n = 0; n < p->desc.num_objects; n++)
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close(p->desc.objects[n].fd);
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p->surface_acquired = false;
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}
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#endif
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status = vaDeriveImage(display, va_surface_id(mapper->src), va_image);
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if (!CHECK_VA_STATUS(mapper, "vaDeriveImage()"))
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goto err;
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