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player/command: add "del" command
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@ -334,6 +334,9 @@ Remember to quote string arguments in input.conf (see `Flat command syntax`_).
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``set <name> <value>``
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Set the given property or option to the given value.
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``del <name>``
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Delete the given property. Most properties cannot be deleted.
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``add <name> [<value>]``
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Add the given value to the property or option. On overflow or underflow,
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clamp the property to the maximum. If ``<value>`` is omitted, assume ``1``.
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@ -4882,6 +4882,29 @@ static void cmd_set(void *p)
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M_PROPERTY_SET_STRING, cmd->args[1].v.s);
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}
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static void cmd_del(void *p)
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{
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struct mp_cmd_ctx *cmd = p;
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struct MPContext *mpctx = cmd->mpctx;
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const char *name = cmd->args[0].v.s;
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int osdl = cmd->msg_osd ? 1 : OSD_LEVEL_INVISIBLE;
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int osd_duration = mpctx->opts->osd_duration;
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int r = mp_property_do(name, M_PROPERTY_DELETE, NULL, mpctx);
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if (r == M_PROPERTY_OK) {
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set_osd_msg(mpctx, osdl, osd_duration, "Deleted property: '%s'", name);
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cmd->success = true;
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} else if (r == M_PROPERTY_UNKNOWN) {
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set_osd_msg(mpctx, osdl, osd_duration, "Unknown property: '%s'", name);
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cmd->success = false;
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} else if (r <= 0) {
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set_osd_msg(mpctx, osdl, osd_duration, "Failed to set property '%s'",
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name);
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cmd->success = false;
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}
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}
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static void cmd_change_list(void *p)
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{
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struct mp_cmd_ctx *cmd = p;
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@ -6310,6 +6333,7 @@ const struct mp_cmd_def mp_cmds[] = {
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},
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{ "set", cmd_set, {{"name", OPT_STRING(v.s)}, {"value", OPT_STRING(v.s)}}},
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{ "del", cmd_del, {{"name", OPT_STRING(v.s)}}},
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{ "change-list", cmd_change_list, { {"name", OPT_STRING(v.s)},
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{"operation", OPT_STRING(v.s)},
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{"value", OPT_STRING(v.s)} }},
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