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mirror of https://github.com/mpv-player/mpv synced 2025-01-11 09:29:29 +00:00

video/out: use new mp_msg stuff for vo.c and vo_opengl

The first step; also serves as example.
This commit is contained in:
wm4 2013-07-31 21:44:21 +02:00
parent 88d79fc00d
commit 03bef3adfd
8 changed files with 97 additions and 83 deletions

View File

@ -2345,7 +2345,7 @@ int reinit_video_chain(struct MPContext *mpctx)
double ar = -1.0;
//================== Init VIDEO (codec & libvo) ==========================
if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) {
mpctx->video_out = init_best_video_out(&opts->vo, mpctx->input,
mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input,
mpctx->encode_lavc_ctx);
if (!mpctx->video_out) {
mp_tmsg(MSGT_CPLAYER, MSGL_FATAL, "Error opening/initializing "

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@ -984,7 +984,7 @@ bool mpgl_is_thread_safe(MPGLContext *ctx)
return !!ctx->set_current;
}
void mp_log_source(int mod, int lev, const char *src)
void mp_log_source(struct mp_log *log, int lev, const char *src)
{
int line = 1;
if (!src)
@ -994,7 +994,7 @@ void mp_log_source(int mod, int lev, const char *src)
const char *next = end + 1;
if (!end)
next = end = src + strlen(src);
mp_msg(mod, lev, "[%3d] %.*s\n", line, (int)(end - src), src);
mp_msg_log(log, lev, "[%3d] %.*s\n", line, (int)(end - src), src);
line++;
src = next;
}

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@ -170,8 +170,8 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
const char *ext2);
// print a multi line string with line numbers (e.g. for shader sources)
// mod, lev: module and log level, as in mp_msg()
void mp_log_source(int mod, int lev, const char *src);
// log, lev: module and log level, as in mp_msg()
void mp_log_source(struct mp_log *log, int lev, const char *src);
//function pointers loaded from the OpenGL library
struct GL {

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@ -138,6 +138,7 @@ struct fbotex {
struct gl_video {
GL *gl;
struct mp_log *log;
struct gl_video_opts opts;
bool gl_debug;
@ -443,7 +444,7 @@ static bool fbotex_init(struct gl_video *p, struct fbotex *fbo, int w, int h,
tex_size(p, w, h, &fbo->tex_w, &fbo->tex_h);
mp_msg(MSGT_VO, MSGL_V, "[gl] Create FBO: %dx%d\n", fbo->tex_w, fbo->tex_h);
MP_VERBOSE(p, "Create FBO: %dx%d\n", fbo->tex_w, fbo->tex_h);
gl->GenFramebuffers(1, &fbo->fbo);
gl->GenTextures(1, &fbo->texture);
@ -457,8 +458,7 @@ static bool fbotex_init(struct gl_video *p, struct fbotex *fbo, int w, int h,
GL_TEXTURE_2D, fbo->texture, 0);
if (gl->CheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
mp_msg(MSGT_VO, MSGL_ERR, "[gl] Error: framebuffer completeness "
"check failed!\n");
MP_ERR(p, "Error: framebuffer completeness check failed!\n");
res = false;
}
@ -629,9 +629,11 @@ static char *t_concat(void *talloc_ctx, const char *s1, const char *s2)
return talloc_asprintf(talloc_ctx, "%s%s", s1, s2);
}
static GLuint create_shader(GL *gl, GLenum type, const char *header,
static GLuint create_shader(struct gl_video *p, GLenum type, const char *header,
const char *source)
{
GL *gl = p->gl;
void *tmp = talloc_new(NULL);
const char *full_source = t_concat(tmp, header, source);
@ -645,15 +647,15 @@ static GLuint create_shader(GL *gl, GLenum type, const char *header,
int pri = status ? (log_length > 1 ? MSGL_V : MSGL_DBG2) : MSGL_ERR;
const char *typestr = type == GL_VERTEX_SHADER ? "vertex" : "fragment";
if (mp_msg_test(MSGT_VO, pri)) {
mp_msg(MSGT_VO, pri, "[gl] %s shader source:\n", typestr);
mp_log_source(MSGT_VO, pri, full_source);
if (mp_msg_test_log(p->log, pri)) {
MP_MSG(p, pri, "%s shader source:\n", typestr);
mp_log_source(p->log, pri, full_source);
}
if (log_length > 1) {
GLchar *log = talloc_zero_size(tmp, log_length + 1);
gl->GetShaderInfoLog(shader, log_length, NULL, log);
mp_msg(MSGT_VO, pri, "[gl] %s shader compile log (status=%d):\n%s\n",
typestr, status, log);
GLchar *logstr = talloc_zero_size(tmp, log_length + 1);
gl->GetShaderInfoLog(shader, log_length, NULL, logstr);
MP_MSG(p, pri, "%s shader compile log (status=%d):\n%s\n",
typestr, status, logstr);
}
talloc_free(tmp);
@ -661,16 +663,18 @@ static GLuint create_shader(GL *gl, GLenum type, const char *header,
return shader;
}
static void prog_create_shader(GL *gl, GLuint program, GLenum type,
const char *header, const char *source)
static void prog_create_shader(struct gl_video *p, GLuint program, GLenum type,
const char *header, const char *source)
{
GLuint shader = create_shader(gl, type, header, source);
GL *gl = p->gl;
GLuint shader = create_shader(p, type, header, source);
gl->AttachShader(program, shader);
gl->DeleteShader(shader);
}
static void link_shader(GL *gl, GLuint program)
static void link_shader(struct gl_video *p, GLuint program)
{
GL *gl = p->gl;
gl->LinkProgram(program);
GLint status;
gl->GetProgramiv(program, GL_LINK_STATUS, &status);
@ -678,12 +682,11 @@ static void link_shader(GL *gl, GLuint program)
gl->GetProgramiv(program, GL_INFO_LOG_LENGTH, &log_length);
int pri = status ? (log_length > 1 ? MSGL_V : MSGL_DBG2) : MSGL_ERR;
if (mp_msg_test(MSGT_VO, pri)) {
GLchar *log = talloc_zero_size(NULL, log_length + 1);
gl->GetProgramInfoLog(program, log_length, NULL, log);
mp_msg(MSGT_VO, pri, "[gl] shader link log (status=%d): %s\n",
status, log);
talloc_free(log);
if (mp_msg_test_log(p->log, pri)) {
GLchar *logstr = talloc_zero_size(NULL, log_length + 1);
gl->GetProgramInfoLog(program, log_length, NULL, logstr);
MP_MSG(p, pri, "shader link log (status=%d): %s\n", status, logstr);
talloc_free(logstr);
}
}
@ -696,18 +699,20 @@ static void bind_attrib_locs(GL *gl, GLuint program)
#define PRELUDE_END "// -- prelude end\n"
static GLuint create_program(GL *gl, const char *name, const char *header,
const char *vertex, const char *frag)
static GLuint create_program(struct gl_video *p, const char *name,
const char *header, const char *vertex,
const char *frag)
{
mp_msg(MSGT_VO, MSGL_V, "[gl] compiling shader program '%s', header:\n", name);
GL *gl = p->gl;
MP_VERBOSE(p, "compiling shader program '%s', header:\n", name);
const char *real_header = strstr(header, PRELUDE_END);
real_header = real_header ? real_header + strlen(PRELUDE_END) : header;
mp_log_source(MSGT_VO, MSGL_V, real_header);
mp_log_source(p->log, MSGL_V, real_header);
GLuint prog = gl->CreateProgram();
prog_create_shader(gl, prog, GL_VERTEX_SHADER, header, vertex);
prog_create_shader(gl, prog, GL_FRAGMENT_SHADER, header, frag);
prog_create_shader(p, prog, GL_VERTEX_SHADER, header, vertex);
prog_create_shader(p, prog, GL_FRAGMENT_SHADER, header, frag);
bind_attrib_locs(gl, prog);
link_shader(gl, prog);
link_shader(p, prog);
return prog;
}
@ -786,7 +791,7 @@ static void compile_shaders(struct gl_video *p)
if (name) {
char *s_osd = get_section(tmp, src, name);
p->osd_programs[n] =
create_program(gl, name, header_osd, vertex_shader, s_osd);
create_program(p, name, header_osd, vertex_shader, s_osd);
}
}
@ -883,7 +888,7 @@ static void compile_shaders(struct gl_video *p)
shader_def_opt(&header_conv, "FIXED_SCALE", true);
header_conv = t_concat(tmp, header, header_conv);
p->indirect_program =
create_program(gl, "indirect", header_conv, vertex_shader, s_video);
create_program(p, "indirect", header_conv, vertex_shader, s_video);
} else if (header_sep) {
header_sep = t_concat(tmp, header_sep, header_conv);
} else {
@ -893,12 +898,12 @@ static void compile_shaders(struct gl_video *p)
if (header_sep) {
header_sep = t_concat(tmp, header, header_sep);
p->scale_sep_program =
create_program(gl, "scale_sep", header_sep, vertex_shader, s_video);
create_program(p, "scale_sep", header_sep, vertex_shader, s_video);
}
header_final = t_concat(tmp, header, header_final);
p->final_program =
create_program(gl, "final", header_final, vertex_shader, s_video);
create_program(p, "final", header_final, vertex_shader, s_video);
debug_check_gl(p, "shader compilation");
@ -1017,7 +1022,7 @@ static void init_dither(struct gl_video *p)
if (p->opts.dither_depth < 0 || p->opts.dither_algo < 0)
return;
mp_msg(MSGT_VO, MSGL_V, "[gl] Dither to %d.\n", dst_depth);
MP_VERBOSE(p, "Dither to %d.\n", dst_depth);
int tex_size;
void *tex_data;
@ -1098,7 +1103,7 @@ static const char *expected_scaler(struct gl_video *p, int unit)
static void reinit_rendering(struct gl_video *p)
{
mp_msg(MSGT_VO, MSGL_V, "[gl] Reinit rendering.\n");
MP_VERBOSE(p, "Reinit rendering.\n");
debug_check_gl(p, "before scaler initialization");
@ -1213,8 +1218,8 @@ static void init_video(struct gl_video *p)
tex_size(p, plane->w, plane->h,
&plane->tex_w, &plane->tex_h);
mp_msg(MSGT_VO, MSGL_V, "[gl] Texture for plane %d: %dx%d\n",
n, plane->tex_w, plane->tex_h);
MP_VERBOSE(p, "Texture for plane %d: %dx%d\n",
n, plane->tex_w, plane->tex_h);
gl->ActiveTexture(GL_TEXTURE0 + n);
gl->GenTextures(1, &plane->gl_texture);
@ -1451,8 +1456,8 @@ static void check_resize(struct gl_video *p)
init_scaler(p, &p->scalers[1]);
}
if (too_small) {
mp_msg(MSGT_VO, MSGL_WARN, "[gl] Can't downscale that much, window "
"output may look suboptimal.\n");
MP_WARN(p, "Can't downscale that much, window "
"output may look suboptimal.\n");
}
update_window_sized_objects(p);
@ -1534,8 +1539,8 @@ void gl_video_upload_image(struct gl_video *p, struct mp_image *mpi)
if (pbo) {
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, plane->gl_buffer);
if (!gl->UnmapBuffer(GL_PIXEL_UNPACK_BUFFER))
mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Video PBO upload failed. "
"Remove the 'pbo' suboption.\n");
MP_FATAL(p, "Video PBO upload failed. "
"Remove the 'pbo' suboption.\n");
plane->buffer_ptr = NULL;
plane_ptr = NULL; // PBO offset 0
}
@ -1663,7 +1668,7 @@ static bool test_fbo(struct gl_video *p, GLenum format)
gl->ClearColor(val, 0.0f, 0.0f, 1.0f);
gl->Clear(GL_COLOR_BUFFER_BIT);
gl->ReadPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel);
mp_msg(MSGT_VO, MSGL_V, " %s: %a\n", val_names[i], val - pixel);
MP_VERBOSE(p, " %s: %a\n", val_names[i], val - pixel);
}
gl->BindFramebuffer(GL_FRAMEBUFFER, 0);
glCheckError(gl, "after FBO read");
@ -1691,7 +1696,7 @@ static void check_gl_features(struct gl_video *p)
int n_disabled = 0;
if (have_fbo) {
mp_msg(MSGT_VO, MSGL_V, "Testing user-set FBO format\n");
MP_VERBOSE(p, "Testing user-set FBO format\n");
have_fbo = test_fbo(p, p->opts.fbo_format);
}
@ -1700,7 +1705,7 @@ static void check_gl_features(struct gl_video *p)
p->use_lut_3d)
{
// doesn't disalbe anything; it's just for the log
mp_msg(MSGT_VO, MSGL_V, "Testing GL_R16 FBO (dithering/LUT)\n");
MP_VERBOSE(p, "Testing GL_R16 FBO (dithering/LUT)\n");
test_fbo(p, GL_R16);
}
@ -1739,14 +1744,14 @@ static void check_gl_features(struct gl_video *p)
}
if (n_disabled) {
mp_msg(MSGT_VO, MSGL_ERR, "[gl] Some OpenGL extensions not detected, "
MP_ERR(p, "Some OpenGL extensions not detected, "
"disabling: ");
for (int n = 0; n < n_disabled; n++) {
if (n)
mp_msg(MSGT_VO, MSGL_ERR, ", ");
mp_msg(MSGT_VO, MSGL_ERR, "%s", disabled[n]);
MP_ERR(p, ", ");
MP_ERR(p, "%s", disabled[n]);
}
mp_msg(MSGT_VO, MSGL_ERR, ".\n");
MP_ERR(p, ".\n");
}
}
@ -1964,15 +1969,16 @@ void gl_video_config(struct gl_video *p, struct mp_image_params *params)
void gl_video_set_output_depth(struct gl_video *p, int r, int g, int b)
{
mp_msg(MSGT_VO, MSGL_V, "[gl] Display depth: R=%d, G=%d, B=%d\n", r, g, b);
MP_VERBOSE(p, "Display depth: R=%d, G=%d, B=%d\n", r, g, b);
p->depth_g = g;
}
struct gl_video *gl_video_init(GL *gl)
struct gl_video *gl_video_init(GL *gl, struct mp_log *log)
{
struct gl_video *p = talloc_ptrtype(NULL, p);
*p = (struct gl_video) {
.gl = gl,
.log = log,
.opts = gl_video_opts_def,
.gl_debug = true,
.colorspace = MP_CSP_DETAILS_DEFAULTS,
@ -2046,7 +2052,7 @@ bool gl_video_set_equalizer(struct gl_video *p, const char *name, int val)
{
if (mp_csp_equalizer_set(&p->video_eq, name, val) >= 0) {
if (!p->opts.gamma && p->video_eq.values[MP_CSP_EQ_GAMMA] != 0) {
mp_msg(MSGT_VO, MSGL_V, "[gl] Auto-enabling gamma.\n");
MP_VERBOSE(p, "Auto-enabling gamma.\n");
p->opts.gamma = true;
compile_shaders(p);
}

View File

@ -52,7 +52,7 @@ extern const struct m_sub_options gl_video_conf;
struct gl_video;
struct gl_video *gl_video_init(GL *gl);
struct gl_video *gl_video_init(GL *gl, struct mp_log *log);
void gl_video_uninit(struct gl_video *p);
void gl_video_set_options(struct gl_video *p, struct gl_video_opts *opts);
void gl_video_config(struct gl_video *p, struct mp_image_params *params);

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@ -39,6 +39,7 @@
#include "core/input/input.h"
#include "core/m_config.h"
#include "core/mp_msg.h"
#include "core/mpv_global.h"
#include "video/mp_image.h"
#include "video/vfcap.h"
#include "sub/sub.h"
@ -134,20 +135,24 @@ const struct m_obj_list vo_obj_list = {
.allow_trailer = true,
};
static struct vo *vo_create(struct mp_vo_opts *opts,
static struct vo *vo_create(struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx,
char *name, char **args)
{
struct mp_log *log = mp_log_new(NULL, global->log, "vo");
struct m_obj_desc desc;
if (!m_obj_list_find(&desc, &vo_obj_list, bstr0(name))) {
mp_tmsg(MSGT_CPLAYER, MSGL_ERR, "Video output %s not found!\n", name);
mp_tmsg_log(log, MSGL_ERR, "Video output %s not found!\n", name);
talloc_free(log);
return NULL;
};
struct vo *vo = talloc_ptrtype(NULL, vo);
*vo = (struct vo) {
.vo_log = { .log = talloc_steal(vo, log) },
.log = mp_log_new(vo, log, name),
.driver = desc.p,
.opts = opts,
.opts = &global->opts->vo,
.encode_lavc_ctx = encode_lavc_ctx,
.input_ctx = input_ctx,
.event_fd = -1,
@ -289,18 +294,18 @@ void vo_destroy(struct vo *vo)
talloc_free(vo);
}
struct vo *init_best_video_out(struct mp_vo_opts *opts,
struct vo *init_best_video_out(struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx)
{
struct m_obj_settings *vo_list = opts->video_driver_list;
struct m_obj_settings *vo_list = global->opts->vo.video_driver_list;
// first try the preferred drivers, with their optional subdevice param:
if (vo_list && vo_list[0].name) {
for (int n = 0; vo_list[n].name; n++) {
// Something like "-vo name," allows fallback to autoprobing.
if (strlen(vo_list[n].name) == 0)
goto autoprobe;
struct vo *vo = vo_create(opts, input_ctx, encode_lavc_ctx,
struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
vo_list[n].name, vo_list[n].attribs);
if (vo)
return vo;
@ -310,7 +315,7 @@ struct vo *init_best_video_out(struct mp_vo_opts *opts,
autoprobe:
// now try the rest...
for (int i = 0; video_out_drivers[i]; i++) {
struct vo *vo = vo_create(opts, input_ctx, encode_lavc_ctx,
struct vo *vo = vo_create(global, input_ctx, encode_lavc_ctx,
(char *)video_out_drivers[i]->info->short_name, NULL);
if (vo)
return vo;
@ -444,24 +449,22 @@ int lookup_keymap_table(const struct mp_keymap *map, int key) {
static void print_video_rect(struct vo *vo, struct mp_rect src,
struct mp_rect dst, struct mp_osd_res osd)
{
int lv = MSGL_V;
int sw = src.x1 - src.x0, sh = src.y1 - src.y0;
int dw = dst.x1 - dst.x0, dh = dst.y1 - dst.y0;
mp_msg(MSGT_VO, lv, "[vo] Window size: %dx%d\n",
vo->dwidth, vo->dheight);
mp_msg(MSGT_VO, lv, "[vo] Video source: %dx%d (%dx%d)\n",
vo->aspdat.orgw, vo->aspdat.orgh,
vo->aspdat.prew, vo->aspdat.preh);
mp_msg(MSGT_VO, lv, "[vo] Video display: (%d, %d) %dx%d -> (%d, %d) %dx%d\n",
src.x0, src.y0, sw, sh, dst.x0, dst.y0, dw, dh);
mp_msg(MSGT_VO, lv, "[vo] Video scale: %f/%f\n",
(double)dw / sw, (double)dh / sh);
mp_msg(MSGT_VO, lv, "[vo] OSD borders: l=%d t=%d r=%d b=%d\n",
osd.ml, osd.mt, osd.mr, osd.mb);
mp_msg(MSGT_VO, lv, "[vo] Video borders: l=%d t=%d r=%d b=%d\n",
dst.x0, dst.y0, vo->dwidth - dst.x1, vo->dheight - dst.y1);
MP_VERBOSE(&vo->vo_log, "Window size: %dx%d\n",
vo->dwidth, vo->dheight);
MP_VERBOSE(&vo->vo_log, "Video source: %dx%d (%dx%d)\n",
vo->aspdat.orgw, vo->aspdat.orgh,
vo->aspdat.prew, vo->aspdat.preh);
MP_VERBOSE(&vo->vo_log, "Video display: (%d, %d) %dx%d -> (%d, %d) %dx%d\n",
src.x0, src.y0, sw, sh, dst.x0, dst.y0, dw, dh);
MP_VERBOSE(&vo->vo_log, "Video scale: %f/%f\n",
(double)dw / sw, (double)dh / sh);
MP_VERBOSE(&vo->vo_log, "OSD borders: l=%d t=%d r=%d b=%d\n",
osd.ml, osd.mt, osd.mr, osd.mb);
MP_VERBOSE(&vo->vo_log, "Video borders: l=%d t=%d r=%d b=%d\n",
dst.x0, dst.y0, vo->dwidth - dst.x1, vo->dheight - dst.y1);
}
// Clamp [start, end) to range [0, size) with various fallbacks.

View File

@ -232,8 +232,12 @@ struct vo_driver {
};
struct vo {
int config_ok; // Last config call was successful?
int config_count; // Total number of successful config calls
struct {
struct mp_log *log; // Using "[vo]" as prefix
} vo_log;
struct mp_log *log; // Using e.g. "[vo/vdpau]" as prefix
int config_ok; // Last config call was successful?
int config_count; // Total number of successful config calls
bool untimed; // non-interactive, don't do sleep calls in playloop
@ -281,7 +285,8 @@ struct vo {
char *window_title;
};
struct vo *init_best_video_out(struct mp_vo_opts *opts,
struct mpv_global;
struct vo *init_best_video_out(struct mpv_global *global,
struct input_ctx *input_ctx,
struct encode_lavc_context *encode_lavc_ctx);
int vo_reconfig(struct vo *vo, struct mp_image_params *p, int flags);

View File

@ -75,7 +75,7 @@ static void resize(struct gl_priv *p)
{
struct vo *vo = p->vo;
mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n", vo->dwidth, vo->dheight);
MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
struct mp_rect wnd = {0, 0, vo->dwidth, vo->dheight};
struct mp_rect src, dst;
@ -319,7 +319,7 @@ static int preinit(struct vo *vo)
if (p->gl->SwapInterval)
p->gl->SwapInterval(p->swap_interval);
p->renderer = gl_video_init(p->gl);
p->renderer = gl_video_init(p->gl, vo->log);
gl_video_set_output_depth(p->renderer, p->glctx->depth_r, p->glctx->depth_g,
p->glctx->depth_b);
gl_video_set_options(p->renderer, p->renderer_opts);