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vo_gpu: d3d11: mark the bgra8 format as unordered
Whoops. I was confused by the double-negative here.
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@ -179,7 +179,7 @@ static struct d3d_fmt formats[] = {
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{ "rgba32f", 4, 16, {32, 32, 32, 32}, DXFMT(R32G32B32A32, FLOAT) },
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{ "rgb10_a2", 4, 4, {10, 10, 10, 2}, DXFMT(R10G10B10A2, UNORM) },
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{ "bgra8", 4, 4, { 8, 8, 8, 8}, DXFMT(B8G8R8A8, UNORM), .unordered = false },
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{ "bgra8", 4, 4, { 8, 8, 8, 8}, DXFMT(B8G8R8A8, UNORM), .unordered = true },
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};
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static bool dll_version_equal(struct dll_version a, struct dll_version b)
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