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mpv/libvo/osd.h

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#ifndef MPLAYER_OSD_H
#define MPLAYER_OSD_H
// Generic alpha renderers for all YUV modes and RGB depths.
// These are "reference implementations", should be optimized later (MMX, etc)
void vo_draw_alpha_init(void); // build tables
void vo_draw_alpha_yv12(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_yuy2(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_uyvy(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_rgb24(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_rgb32(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_rgb15(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
void vo_draw_alpha_rgb16(int w, int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase, int dststride);
#endif /* MPLAYER_OSD_H */