#import <CoreServices/CoreServices.h>
#import <OpenGL/OpenGL.h>
#import <Cocoa/Cocoa.h>
#include "osdep/macosx_compat.h"
int main(int argc, char **argv) {
@autoreleasepool {
NSArray *ary = @[@1, @2, @3];
NSLog(@"test subscripting: %@", ary[0]);
NSApplicationLoad();
}