2014-12-09 16:47:02 +00:00
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <stdbool.h>
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#include <limits.h>
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#include <pthread.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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#include "common/common.h"
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#include "misc/bstr.h"
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#include "common/msg.h"
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#include "options/m_config.h"
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#include "options/options.h"
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#include "aspect.h"
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#include "vo.h"
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#include "video/vfcap.h"
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#include "video/mp_image.h"
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#include "sub/osd.h"
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#include "common/global.h"
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#include "player/client.h"
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#include "gl_common.h"
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#include "gl_video.h"
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#include "gl_hwdec.h"
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#include "video/decode/lavc.h" // HWDEC_* values
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#include "libmpv/opengl_cb.h"
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/*
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* mpv_opengl_cb_context is created by the host application - the host application
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* can access it any time, even if the VO is destroyed (or not created yet).
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* The OpenGL object allows initializing the renderer etc. The VO object is only
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* here to transfer the video frames somehow.
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*/
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struct vo_priv {
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struct vo *vo;
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struct mpv_opengl_cb_context *ctx;
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};
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struct mpv_opengl_cb_context {
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struct mp_log *log;
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pthread_mutex_t lock;
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// --- Protected by lock
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mpv_opengl_cb_update_fn update_cb;
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void *update_cb_ctx;
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struct mp_image *next_frame;
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struct mp_image_params img_params;
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2014-12-09 20:36:45 +00:00
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bool reconfigured;
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2014-12-09 16:47:02 +00:00
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struct mp_rect wnd;
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bool flip;
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bool force_update;
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bool imgfmt_supported[IMGFMT_END - IMGFMT_START];
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struct mp_vo_opts vo_opts;
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// --- All of these can only be accessed from the thread where the host
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// application's OpenGL context is current - i.e. only while the
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// host application is calling certain mpv_opengl_cb_* APIs.
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GL *gl;
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struct gl_video *renderer;
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struct gl_hwdec *hwdec;
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// --- Immutable or semi-threadsafe.
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struct osd_state *osd;
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struct mp_hwdec_info hwdec_info;
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const char *hwapi;
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struct vo *active;
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};
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struct mpv_opengl_cb_context *mp_opengl_create(struct mpv_global *g,
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struct osd_state *osd)
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{
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mpv_opengl_cb_context *ctx = talloc_zero(NULL, mpv_opengl_cb_context);
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ctx->log = mp_log_new(ctx, g->log, "opengl-cb");
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pthread_mutex_init(&ctx->lock, NULL);
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ctx->gl = talloc_zero(ctx, GL);
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ctx->osd = osd;
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switch (g->opts->hwdec_api) {
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case HWDEC_AUTO: ctx->hwapi = "auto"; break;
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case HWDEC_VDPAU: ctx->hwapi = "vdpau"; break;
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case HWDEC_VDA: ctx->hwapi = "vda"; break;
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case HWDEC_VAAPI: ctx->hwapi = "vaapi"; break;
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default: ctx->hwapi = "";
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}
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return ctx;
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}
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// To be called from VO thread, with p->ctx->lock held.
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static void copy_vo_opts(struct vo *vo)
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{
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struct vo_priv *p = vo->priv;
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// We're being lazy: none of the options we need use dynamic data, so
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// copy the struct with an assignment.
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// Just remove all the dynamic data to avoid confusion.
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struct mp_vo_opts opts = *vo->opts;
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opts.video_driver_list = opts.vo_defs = NULL;
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opts.winname = NULL;
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opts.sws_opts = NULL;
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p->ctx->vo_opts = opts;
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}
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void mpv_opengl_cb_set_update_callback(struct mpv_opengl_cb_context *ctx,
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mpv_opengl_cb_update_fn callback,
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void *callback_ctx)
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{
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pthread_mutex_lock(&ctx->lock);
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ctx->update_cb = callback;
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ctx->update_cb_ctx = callback_ctx;
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pthread_mutex_unlock(&ctx->lock);
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}
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int mpv_opengl_cb_init_gl(struct mpv_opengl_cb_context *ctx, const char *exts,
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mpv_opengl_cb_get_proc_address_fn get_proc_address,
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void *get_proc_address_ctx)
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{
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if (ctx->renderer)
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return MPV_ERROR_INVALID_PARAMETER;
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mpgl_load_functions2(ctx->gl, get_proc_address, get_proc_address_ctx,
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exts, ctx->log);
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int caps = MPGL_CAP_GL21 | MPGL_CAP_TEX_RG;
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if ((ctx->gl->mpgl_caps & caps) != caps) {
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MP_FATAL(ctx, "Missing OpenGL features.\n");
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return MPV_ERROR_UNSUPPORTED;
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}
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ctx->renderer = gl_video_init(ctx->gl, ctx->log, ctx->osd);
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ctx->hwdec = gl_hwdec_load_api(ctx->log, ctx->gl, ctx->hwapi, &ctx->hwdec_info);
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gl_video_set_hwdec(ctx->renderer, ctx->hwdec);
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pthread_mutex_lock(&ctx->lock);
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for (int n = IMGFMT_START; n < IMGFMT_END; n++) {
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ctx->imgfmt_supported[n - IMGFMT_START] =
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gl_video_check_format(ctx->renderer, n);
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}
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pthread_mutex_unlock(&ctx->lock);
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gl_video_unset_gl_state(ctx->renderer);
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return 0;
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}
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int mpv_opengl_cb_uninit_gl(struct mpv_opengl_cb_context *ctx)
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{
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gl_video_uninit(ctx->renderer);
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ctx->renderer = NULL;
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gl_hwdec_uninit(ctx->hwdec);
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ctx->hwdec = NULL;
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talloc_free(ctx->gl);
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ctx->gl = NULL;
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return 0;
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}
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int mpv_opengl_cb_render(struct mpv_opengl_cb_context *ctx, int fbo, int vp[4])
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{
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assert(ctx->renderer);
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gl_video_set_gl_state(ctx->renderer);
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pthread_mutex_lock(&ctx->lock);
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struct vo *vo = ctx->active;
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2014-12-09 20:36:45 +00:00
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ctx->force_update |= ctx->reconfigured;
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2014-12-09 16:47:02 +00:00
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int h = vp[3];
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bool flip = h < 0 && h > INT_MIN;
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if (flip)
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h = -h;
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struct mp_rect wnd = {vp[0], vp[1], vp[0] + vp[2], vp[1] + h};
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if (wnd.x0 != ctx->wnd.x0 || wnd.y0 != ctx->wnd.y0 ||
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wnd.x1 != ctx->wnd.x1 || wnd.y1 != ctx->wnd.y1 ||
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ctx->flip != flip)
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ctx->force_update = true;
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if (ctx->force_update && vo) {
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ctx->force_update = false;
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ctx->wnd = wnd;
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struct mp_rect src, dst;
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struct mp_osd_res osd;
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mp_get_src_dst_rects(ctx->log, &ctx->vo_opts, vo->driver->caps,
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&ctx->img_params, wnd.x1 - wnd.x0, wnd.y1 - wnd.y0,
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1.0, &src, &dst, &osd);
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gl_video_resize(ctx->renderer, &wnd, &src, &dst, &osd, !ctx->flip);
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}
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2014-12-09 20:36:45 +00:00
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if (ctx->reconfigured) {
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ctx->reconfigured = false;
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gl_video_config(ctx->renderer, &ctx->img_params);
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struct gl_video_opts opts = gl_video_opts_def;
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opts.background.a = 0; // transparent
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gl_video_set_options(ctx->renderer, &opts);
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2014-12-09 16:47:02 +00:00
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}
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struct mp_image *mpi = ctx->next_frame;
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ctx->next_frame = NULL;
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pthread_mutex_unlock(&ctx->lock);
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if (mpi)
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gl_video_upload_image(ctx->renderer, mpi);
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gl_video_render_frame(ctx->renderer, fbo);
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gl_video_unset_gl_state(ctx->renderer);
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return 0;
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}
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static void draw_image(struct vo *vo, mp_image_t *mpi)
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{
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_setrefp(&p->ctx->next_frame, mpi);
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pthread_mutex_unlock(&p->ctx->lock);
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}
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talloc_free(mpi);
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}
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static void flip_page(struct vo *vo)
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{
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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if (p->ctx->update_cb)
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p->ctx->update_cb(p->ctx->update_cb_ctx);
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pthread_mutex_unlock(&p->ctx->lock);
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}
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}
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static int query_format(struct vo *vo, uint32_t format)
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{
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struct vo_priv *p = vo->priv;
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bool ok = false;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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if (format >= IMGFMT_START && format < IMGFMT_END)
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ok = p->ctx->imgfmt_supported[format - IMGFMT_START];
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pthread_mutex_unlock(&p->ctx->lock);
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}
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return ok ? VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW : 0;
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}
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static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
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{
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_unrefp(&p->ctx->next_frame);
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2014-12-09 20:36:45 +00:00
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p->ctx->img_params = *params;
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p->ctx->reconfigured = true;
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2014-12-09 16:47:02 +00:00
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pthread_mutex_unlock(&p->ctx->lock);
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} else {
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return -1;
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}
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return 0;
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}
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static int control(struct vo *vo, uint32_t request, void *data)
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{
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struct vo_priv *p = vo->priv;
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switch (request) {
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case VOCTRL_SET_LIBMPV_OPENGL_CB_CONTEXT: {
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if (p->ctx)
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return VO_FALSE;
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struct mpv_opengl_cb_context *nctx = data;
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if (nctx) {
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pthread_mutex_lock(&nctx->lock);
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if (nctx->active) {
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MP_FATAL(vo, "There is already a VO using the OpenGL context.\n");
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} else {
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nctx->active = vo;
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2014-12-09 20:36:45 +00:00
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nctx->reconfigured = true;
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2014-12-09 16:47:02 +00:00
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p->ctx = nctx;
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assert(vo->osd == p->ctx->osd);
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copy_vo_opts(vo);
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}
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pthread_mutex_unlock(&nctx->lock);
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}
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return VO_TRUE;
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}
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case VOCTRL_GET_PANSCAN:
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return VO_TRUE;
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case VOCTRL_SET_PANSCAN:
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case VOCTRL_REDRAW_FRAME:
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pthread_mutex_lock(&p->ctx->lock);
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copy_vo_opts(vo);
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p->ctx->force_update = true;
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if (p->ctx->update_cb)
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p->ctx->update_cb(p->ctx->update_cb_ctx);
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pthread_mutex_unlock(&p->ctx->lock);
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return VO_TRUE;
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case VOCTRL_GET_HWDEC_INFO: {
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// Warning: in theory, the API user could destroy the OpenGL context
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// while the decoder uses the hwdec thing, and bad things would
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// happen. Currently, the API user is told not to do this.
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struct mp_hwdec_info **arg = data;
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*arg = p->ctx ? &p->ctx->hwdec_info : NULL;
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return true;
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}
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}
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return VO_NOTIMPL;
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}
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static void uninit(struct vo *vo)
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{
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_unrefp(&p->ctx->next_frame);
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2014-12-09 20:36:45 +00:00
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p->ctx->img_params = (struct mp_image_params){0};
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p->ctx->reconfigured = true;
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2014-12-09 16:47:02 +00:00
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p->ctx->active = NULL;
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pthread_mutex_unlock(&p->ctx->lock);
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}
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}
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static int preinit(struct vo *vo)
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{
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struct vo_priv *p = vo->priv;
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p->vo = vo;
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// Currently, there's no video timing in the API, and it's questionable
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// how API users would make use of it too.
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vo_set_flip_queue_offset(vo, 0);
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return 0;
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}
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#define OPT_BASE_STRUCT struct gl_priv
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static const struct m_option options[] = {
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{0},
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};
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const struct vo_driver video_out_opengl_cb = {
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.description = "OpenGL Callbacks for libmpv",
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|
.name = "opengl-cb",
|
|
|
|
.caps = VO_CAP_ROTATE90,
|
|
|
|
.preinit = preinit,
|
|
|
|
.query_format = query_format,
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|
|
|
.reconfig = reconfig,
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|
|
|
.control = control,
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|
|
|
.draw_image = draw_image,
|
|
|
|
.flip_page = flip_page,
|
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|
|
.uninit = uninit,
|
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|
|
.priv_size = sizeof(struct vo_priv),
|
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|
|
.options = options,
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|
|
};
|