mirror of
https://github.com/mpv-player/mpv
synced 2025-03-11 08:37:59 +00:00
55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
|
#include "video/out/gpu/spirv.h"
|
||
|
|
||
|
#include "common.h"
|
||
|
#include "context.h"
|
||
|
#include "utils.h"
|
||
|
|
||
|
static bool nv_glsl_compile(struct spirv_compiler *spirv, void *tactx,
|
||
|
enum glsl_shader type, const char *glsl,
|
||
|
struct bstr *out_spirv)
|
||
|
{
|
||
|
// The nvidia extension literally assumes your SPIRV is in fact valid GLSL
|
||
|
*out_spirv = bstr0(glsl);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static bool nv_glsl_init(struct ra_ctx *ctx)
|
||
|
{
|
||
|
struct mpvk_ctx *vk = ra_vk_ctx_get(ctx);
|
||
|
if (!vk)
|
||
|
return false;
|
||
|
|
||
|
struct spirv_compiler *spv = ctx->spirv;
|
||
|
spv->required_ext = VK_NV_GLSL_SHADER_EXTENSION_NAME;
|
||
|
spv->glsl_version = 450; // impossible to query, so hard-code it..
|
||
|
spv->ra_caps = RA_CAP_NESTED_ARRAY;
|
||
|
|
||
|
// Make sure the extension is actually available, and fail gracefully
|
||
|
// if it isn't
|
||
|
VkExtensionProperties *props = NULL;
|
||
|
uint32_t extnum = 0;
|
||
|
VK(vkEnumerateDeviceExtensionProperties(vk->physd, NULL, &extnum, NULL));
|
||
|
props = talloc_array(NULL, VkExtensionProperties, extnum);
|
||
|
VK(vkEnumerateDeviceExtensionProperties(vk->physd, NULL, &extnum, props));
|
||
|
|
||
|
bool ret = true;
|
||
|
for (int e = 0; e < extnum; e++) {
|
||
|
if (strncmp(props[e].extensionName, spv->required_ext,
|
||
|
VK_MAX_EXTENSION_NAME_SIZE) == 0)
|
||
|
goto done;
|
||
|
}
|
||
|
|
||
|
error:
|
||
|
MP_VERBOSE(ctx, "Device doesn't support VK_NV_glsl_shader, skipping..\n");
|
||
|
ret = false;
|
||
|
|
||
|
done:
|
||
|
talloc_free(props);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
const struct spirv_compiler_fns spirv_nvidia_builtin = {
|
||
|
.compile_glsl = nv_glsl_compile,
|
||
|
.init = nv_glsl_init,
|
||
|
};
|