mpv/Gui/interface.c

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#include <inttypes.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "ws.h"
#include "mplayer/play.h"
#include "interface.h"
#include "../mplayer.h"
#include "mplayer/widgets.h"
#include "mplayer/mplayer.h"
#include "app.h"
#include "../libvo/x11_common.h"
#include "../input/input.h"
guiInterface_t guiIntfStruct;
void guiInit( int argc,char* argv[], char *envp[] )
{
memset( &guiIntfStruct,0,sizeof( guiIntfStruct ) );
appInit( argc,argv,envp,(void*)mDisplay );
}
void guiDone( void )
{
mp_msg( MSGT_GPLAYER,MSGL_V,"[mplayer] exit.\n" );
mplStop();
gtkDone();
wsXDone();
}
int guiCMDArray[] =
{
evLoad,
evLoadSubtitle,
evAbout,
evPlay,
evStop,
evPlayList,
evPreferences,
evFullScreen,
evSkinBrowser
};
void guiGetEvent( int type,char * arg )
{
switch ( type )
{
case guiXEvent:
wsEvents( wsDisplay,(XEvent *)arg,NULL );
gtkEventHandling();
break;
case guiCEvent:
switch ( (int)arg )
{
case guiSetPlay: guiIntfStruct.Playing=1; mplState(); break;
case guiSetStop: guiIntfStruct.Playing=0; mplState(); break;
case guiSetPause: guiIntfStruct.Playing=2; mplState(); break;
}
break;
#ifdef HAVE_NEW_INPUT
case guiIEvent:
printf( "cmd: %d\n",(int)arg );
switch( (int)arg )
{
case MP_CMD_QUIT:
mplEventHandling( evExit,0 );
break;
case MP_CMD_VO_FULLSCREEN:
mplEventHandling( evFullScreen,0 );
break;
default:
mplEventHandling( guiCMDArray[ (int)arg - MP_CMD_GUI_EVENTS - 1 ],0 );
}
break;
#endif
}
}
void guiEventHandling( void )
{
if ( use_gui && !guiIntfStruct.Playing ) wsHandleEvents();
gtkEventHandling();
mplTimerHandler(); // handle GUI timer events
}