2008-02-23 14:50:55 +00:00
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#ifndef MPLAYER_WINDOWS_H
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#define MPLAYER_WINDOWS_H
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2001-02-24 20:28:24 +00:00
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "shell.h"
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#include "winreg.h"
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#include "winnetwk.h"
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#include "winver.h"
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#include "lzexpand.h"
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#include "shellapi.h"
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#include "ole2.h"
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#include "winnls.h"
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#include "objbase.h"
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#include "winspool.h"
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#if 0
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Where does this belong? Nobody uses this stuff anyway.
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typedef struct {
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BYTE i; /* much more .... */
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} KANJISTRUCT;
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typedef KANJISTRUCT *LPKANJISTRUCT;
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typedef KANJISTRUCT *NPKANJISTRUCT;
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typedef KANJISTRUCT *PKANJISTRUCT;
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#endif /* 0 */
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2008-02-23 14:50:55 +00:00
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#endif /* MPLAYER_WINDOWS_H */
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